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Mixed Reality in Healthcare Market by Type (Augmented Reality, Virtual Reality), by Component  (Hardware, Software, Content and Application, Others), by Application (Surgery and Surgery Simulation, Patient Care Management, Fitness Management, Medical Training and Education, Others), by End User (Hospital, Surgical centers and Medical Institutes,  Others): Global Opportunity Analysis and Industry Forecast, 2023-2031

A11440

Pages: 280

Charts: 58

Tables: 139

Mixed Reality In Healthcare Market Research, 2031

The global mixed reality in healthcare market size was valued at $2.7 billion in 2022, and is projected to reach $30.6 billion by 2031, growing at a CAGR of 27% from 2023 to 2031. Mixed reality (MR) technology combines the viewer's virtual and real-world experiences. The goal of MR is to create an environment with interactive digital items that blurs the distinction between virtual and physical reality. . Because of this merging, MR is often referred to as hybrid reality or extended reality. Users in this type of virtual reality can engage with both the physical and virtual worlds at the same time. Digital objects can interact with physical objects using MR programs; for example, an MR-generated character can appear to be sitting on the user's real couch.

Market Dynamics

Mixed reality in modern surgery enables pre-procedural planning and visualization. It also helps in reducing errors and improving the overall experience of the patient. The most efficient approach of education is to imitate a specific procedure. It aids in the preparation for various situations that may arise during surgery. Mixed reality can assist a medical student in such unique instances that would be impossible to plan for in real clinical settings. MR simulations are far less expensive than standard simulation devices. One of the most significant advantages of mixed reality is the ability to train nurses before the surgery by virtually working out issues they may face during real-life surgeries, as well as improve collaboration and communication between doctors and patients. All these factors are anticipated to drive the mixed reality in healthcare market growth in the upcoming years.

Mixed reality in healthcare faces various technical problems, including tracking accuracy, latency, and computing power. These difficulties might have an impact on the user experience and make it difficult for developers to construct immersive MR applications. Furthermore, mixed reality has the potential to create social boundaries between users who are in the same area but seeing different things. This can be difficult in collaborative situations and may limit the use of MR technology. All these factors are anticipated to restrain the mixed reality in healthcare market growth in the future.

MR technology can also help medical personnel manage their time more effectively. This helps to increase the number of instances or patients that the healthcare practitioner can handle. For example, the Augmedix platform, developed by Augmedix, can save 2 to 3 clinician or physician hours every day. Therefore, such platforms will assist healthcare workers with inpatient and task management. Furthermore, rise in the number of research activities and the study related to the application of the mixed reality in certain medical conditions like pain management and mental health is further projected to create opportunities for the key players in the mixed reality in healthcare market. The technological advancements in the mixed reality sector which are helpful in the increasing the efficiency of the surgical procedures also help to boost the growth of the mixed reality in healthcare market. All these factors are anticipated to boost the mixed reality in healthcare market opportunity in upcoming years.

The key players profiled in this report include Daqri, EchoPixel, Inc., Oculus VR, Atheer, Inc., Firsthand Technology, Inc., Osso VR, Surgical Theater, Inc., Microsoft Corporation, Samsung Electronics Co. Ltd., and HTC Corporation. Investment and agreement are common strategies followed by major market players. For instance, in 2019, Osso VR announced a collaboration with Sawbones, the maker of hands-on medical and orthopedic workshop models, to digitize anatomical medical instruction using its MR technology. This action will assist Osso VR gain visibility in the world of mixed reality.

Segments Overview

The mixed reality in healthcare industry is segmented on the basis of type, component, application, end user, and region. By type, the market is divided into augmented reality and virtual reality. By component, the market is classified into hardware, software, content and application, and others. By application, the market is classified into surgery and surgery simulation, patient care management, fitness management, medical training and education, and others. By end user, the market is classified into hospital, surgical centers and medical institutes, and others. By region, the market is analyzed across North America, Europe, Asia-Pacific, and LAMEA.

The mixed reality in healthcare market is segmented into Type, Component , Application and End User.

[TYPEGRAPH]

By Type

By type, the augmented reality sub-segment dominated the market in 2022. The increase in investments to develop augmented reality products is also predicted to boost market growth due to the rising introduction of novel AR goods into the market, consequently driving sales and market growth. For example, in January 2022, a group of healthcare companies was given early access to Magic Leap's second-generation augmented reality gear. SentiAR, for example, creates software that allows surgeons to operate on and inspect a 3D replica of a patient's heart. Brainlab, for example, wants to make its Mixed Reality Viewer software compatible with Magic Leap. These are predicted to be the major factors driving the mixed reality in healthcare market size during the forecast period.

[COMPONENTGRAPH]

By Component

By component, the software sub-segment dominated the global mixed reality in healthcare market share in 2022. The growth is due to recent technological breakthroughs in in-app design, including apps like EyeDecide. It diagnoses eye problems by measuring a variety of characteristics. Furthermore, programs like Applied VR assist patients in overcoming anxiety throughout any medical treatment. Interconnectivity and network services that allow patients gain access to these platforms have advanced dramatically in recent years. The high share of the segment is largely due to increased software accessibility and availability to users, as well as increased awareness of the use of software platforms in various healthcare applications. Furthermore, the increase in demand for software applications to improve patient involvement is expected to drive the development of mixed reality-based software.

[APPLICATIONGRAPH]

By Application

By application, the surgery & surgery simulation sub-segment is projected to be the fastest growing during the mixed reality in healthcare market forecast period. The use of mixed reality can assist surgeons in performing more precise procedures. During surgery, mixed reality devices can offer surgeons with real-time information on the patient's health status. They can also monitor real-time images from non-intrusive scanning technologies to keep them aware of the changes taking place in the patient's body during the process. This allows doctors to monitor the patient's internal systems that are not visible through the surgical incision, allowing them to avoid any hidden issues that may develop from surgical treatments.

[ENDUSERGRAPH]

By End User

By end user, the hospital sub-segment dominated the global mixed reality in healthcare market share in 2022. The integration of mixed reality technology in the hospital sub-segment is expected to drive the mixed reality industry forward. Mixed reality (MR) combines virtual reality (VR) and augmented reality (AR) features, allowing users to interact with digital material in the real world.. Furthermore, the rising use of mixed reality technology for pain management, mental health, and other applications is driving the growth of the mixed reality in healthcare market.

[REGIONGRAPH]

By Region

By region, North America dominated the global market in 2022. Some of the important factors driving the regional market expansion include the increasing acceptance of new technologies, the presence of a larger number of market competitors, and well-developed healthcare infrastructure. Furthermore, Arvizio, a corporate augmented and mixed reality (AR/MR) supplier, launched a suite of capabilities for its augmented reality workflow automation in March 2022 for medical organizations, healthcare professionals, and technicians to use in equipment training, operation, and maintenance. Furthermore, in November 2021, the U.S. FDA approved the sale of EaseVRx, a prescription-use immersive VR system that uses cognitive behavioral therapy and other behavioral approaches to help with pain reduction in patients 18 years of age and older with documented persistent lower back pain.

Impact of COVID-19 on the Global Mixed Reality in Healthcare Industry

  • The COVID-19 pandemic had a positive impact on the mixed reality in healthcare market. During the pandemic, the rising demand for services including telemonitoring, medical training & education, and patient management were major factors responsible for the market expansion.
  • Furthermore, there was a quick surge in demand for rapid digitalization, training of healthcare experts, and an increase in usage of mixed reality in the healthcare industry during the pandemic.
  • Virtual reality (VR) and augmented reality (AR), as two distinct technologies, have been used in a variety of fields for disaster emergency management during the pandemic. Increase in adoption of augmented reality in the post-pandemic period is projected to drive market growth.

Key Benefits for Stakeholders

  • This report provides a quantitative analysis of the market segments, current trends, estimations, and dynamics of the mixed reality in healthcare market analysis from 2022 to 2032 to identify the prevailing mixed reality in healthcare market opportunities.
  • The market research is offered along with information related to key drivers, restraints, and opportunities.
  • Porter's five forces analysis highlights the potency of buyers and suppliers to enable stakeholders make profit-oriented business decisions and strengthen their supplier-buyer network.
  • In-depth analysis of the mixed reality in healthcare market segmentation assists to determine the prevailing market opportunities.
  • Major countries in each region are mapped according to their revenue contribution to the global market.
  • Market player positioning facilitates benchmarking and provides a clear understanding of the present position of the market players.
  • The report includes the analysis of the regional as well as global mixed reality in healthcare market trends, key players, market segments, application areas, and market growth strategies.

Key Market Segments

  • By Type
    • Augmented Reality
    • Virtual Reality
  • By Component 
    • Hardware
    • Software
    • Content and Application
    • Others
  • By Application
    • Surgery and Surgery Simulation
    • Patient Care Management
    • Fitness Management
    • Medical Training and Education
    • Others
  • By End User
    • Hospital
    • Surgical centers and Medical Institutes
    •  Others
  • By Region
    • North America
      • U.S.
      • Canada
      • Mexico
    • Europe
      • Germany
      • UK
      • France
      • Spain
      • Italy
      • Rest of Europe
    • Asia-Pacific
      • China
      • Japan
      • India
      • South Korea
      • Australia
      • Rest of Asia-Pacific
    • LAMEA
      • Brazil
      • Saudi Arabia
      • United Arab Emirates
      • South Africa
      • Rest of LAMEA


Key Market Players

  • Samsung Electronics Co. Ltd.
  • Microsoft Corporation
  • Daqri
  • HTC Corporation
  • Atheer, Inc.
  • Surgical Theater, Inc.
  • Oculus VR
  • Firsthand Technology, Inc.
  • Osso VR
  • ECHOPIXEL, INC.
  • CHAPTER 1: INTRODUCTION

    • 1.1. Report description

    • 1.2. Key market segments

    • 1.3. Key benefits to the stakeholders

    • 1.4. Research Methodology

      • 1.4.1. Primary research

      • 1.4.2. Secondary research

      • 1.4.3. Analyst tools and models

  • CHAPTER 2: EXECUTIVE SUMMARY

    • 2.1. CXO Perspective

  • CHAPTER 3: MARKET OVERVIEW

    • 3.1. Market definition and scope

    • 3.2. Key findings

      • 3.2.1. Top impacting factors

      • 3.2.2. Top investment pockets

    • 3.3. Porter’s five forces analysis

    • 3.4. Market dynamics

      • 3.4.1. Drivers

      • 3.4.2. Restraints

      • 3.4.3. Opportunities

    • 3.5. COVID-19 Impact Analysis on the market

    • 3.6. Average Selling Price

    • 3.7. Market Share Analysis

    • 3.8. Brand Share Analysis

    • 3.9. Value Chain Analysis

    • 3.10. Key Regulation Analysis

    • 3.11. Patent Landscape

    • 3.12. Regulatory Guidelines

    • 3.13. Trade Data Analysis

    • 3.14. Product Consumption

  • CHAPTER 4: MIXED REALITY IN HEALTHCARE MARKET, BY TYPE

    • 4.1. Overview

      • 4.1.1. Market size and forecast

    • 4.2. Augmented Reality

      • 4.2.1. Key market trends, growth factors and opportunities

      • 4.2.2. Market size and forecast, by region

      • 4.2.3. Market share analysis by country

    • 4.3. Virtual Reality

      • 4.3.1. Key market trends, growth factors and opportunities

      • 4.3.2. Market size and forecast, by region

      • 4.3.3. Market share analysis by country

  • CHAPTER 5: MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT 

    • 5.1. Overview

      • 5.1.1. Market size and forecast

    • 5.2. Hardware

      • 5.2.1. Key market trends, growth factors and opportunities

      • 5.2.2. Market size and forecast, by region

      • 5.2.3. Market share analysis by country

    • 5.3. Software

      • 5.3.1. Key market trends, growth factors and opportunities

      • 5.3.2. Market size and forecast, by region

      • 5.3.3. Market share analysis by country

    • 5.4. Content and Application

      • 5.4.1. Key market trends, growth factors and opportunities

      • 5.4.2. Market size and forecast, by region

      • 5.4.3. Market share analysis by country

    • 5.5. Others

      • 5.5.1. Key market trends, growth factors and opportunities

      • 5.5.2. Market size and forecast, by region

      • 5.5.3. Market share analysis by country

  • CHAPTER 6: MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION

    • 6.1. Overview

      • 6.1.1. Market size and forecast

    • 6.2. Surgery and Surgery Simulation

      • 6.2.1. Key market trends, growth factors and opportunities

      • 6.2.2. Market size and forecast, by region

      • 6.2.3. Market share analysis by country

    • 6.3. Patient Care Management

      • 6.3.1. Key market trends, growth factors and opportunities

      • 6.3.2. Market size and forecast, by region

      • 6.3.3. Market share analysis by country

    • 6.4. Fitness Management

      • 6.4.1. Key market trends, growth factors and opportunities

      • 6.4.2. Market size and forecast, by region

      • 6.4.3. Market share analysis by country

    • 6.5. Medical Training and Education

      • 6.5.1. Key market trends, growth factors and opportunities

      • 6.5.2. Market size and forecast, by region

      • 6.5.3. Market share analysis by country

    • 6.6. Others

      • 6.6.1. Key market trends, growth factors and opportunities

      • 6.6.2. Market size and forecast, by region

      • 6.6.3. Market share analysis by country

  • CHAPTER 7: MIXED REALITY IN HEALTHCARE MARKET, BY END USER

    • 7.1. Overview

      • 7.1.1. Market size and forecast

    • 7.2. Hospital

      • 7.2.1. Key market trends, growth factors and opportunities

      • 7.2.2. Market size and forecast, by region

      • 7.2.3. Market share analysis by country

    • 7.3. Surgical centers and Medical Institutes

      • 7.3.1. Key market trends, growth factors and opportunities

      • 7.3.2. Market size and forecast, by region

      • 7.3.3. Market share analysis by country

    • 7.4.  Others

      • 7.4.1. Key market trends, growth factors and opportunities

      • 7.4.2. Market size and forecast, by region

      • 7.4.3. Market share analysis by country

  • CHAPTER 8: MIXED REALITY IN HEALTHCARE MARKET, BY REGION

    • 8.1. Overview

      • 8.1.1. Market size and forecast By Region

    • 8.2. North America

      • 8.2.1. Key trends and opportunities

      • 8.2.2. Market size and forecast, by Type

      • 8.2.3. Market size and forecast, by Component 

      • 8.2.4. Market size and forecast, by Application

      • 8.2.5. Market size and forecast, by End User

      • 8.2.6. Market size and forecast, by country

        • 8.2.6.1. U.S.
          • 8.2.6.1.1. Key market trends, growth factors and opportunities
          • 8.2.6.1.2. Market size and forecast, by Type
          • 8.2.6.1.3. Market size and forecast, by Component 
          • 8.2.6.1.4. Market size and forecast, by Application
          • 8.2.6.1.5. Market size and forecast, by End User
        • 8.2.6.2. Canada
          • 8.2.6.2.1. Key market trends, growth factors and opportunities
          • 8.2.6.2.2. Market size and forecast, by Type
          • 8.2.6.2.3. Market size and forecast, by Component 
          • 8.2.6.2.4. Market size and forecast, by Application
          • 8.2.6.2.5. Market size and forecast, by End User
        • 8.2.6.3. Mexico
          • 8.2.6.3.1. Key market trends, growth factors and opportunities
          • 8.2.6.3.2. Market size and forecast, by Type
          • 8.2.6.3.3. Market size and forecast, by Component 
          • 8.2.6.3.4. Market size and forecast, by Application
          • 8.2.6.3.5. Market size and forecast, by End User
    • 8.3. Europe

      • 8.3.1. Key trends and opportunities

      • 8.3.2. Market size and forecast, by Type

      • 8.3.3. Market size and forecast, by Component 

      • 8.3.4. Market size and forecast, by Application

      • 8.3.5. Market size and forecast, by End User

      • 8.3.6. Market size and forecast, by country

        • 8.3.6.1. Germany
          • 8.3.6.1.1. Key market trends, growth factors and opportunities
          • 8.3.6.1.2. Market size and forecast, by Type
          • 8.3.6.1.3. Market size and forecast, by Component 
          • 8.3.6.1.4. Market size and forecast, by Application
          • 8.3.6.1.5. Market size and forecast, by End User
        • 8.3.6.2. UK
          • 8.3.6.2.1. Key market trends, growth factors and opportunities
          • 8.3.6.2.2. Market size and forecast, by Type
          • 8.3.6.2.3. Market size and forecast, by Component 
          • 8.3.6.2.4. Market size and forecast, by Application
          • 8.3.6.2.5. Market size and forecast, by End User
        • 8.3.6.3. France
          • 8.3.6.3.1. Key market trends, growth factors and opportunities
          • 8.3.6.3.2. Market size and forecast, by Type
          • 8.3.6.3.3. Market size and forecast, by Component 
          • 8.3.6.3.4. Market size and forecast, by Application
          • 8.3.6.3.5. Market size and forecast, by End User
        • 8.3.6.4. Spain
          • 8.3.6.4.1. Key market trends, growth factors and opportunities
          • 8.3.6.4.2. Market size and forecast, by Type
          • 8.3.6.4.3. Market size and forecast, by Component 
          • 8.3.6.4.4. Market size and forecast, by Application
          • 8.3.6.4.5. Market size and forecast, by End User
        • 8.3.6.5. Italy
          • 8.3.6.5.1. Key market trends, growth factors and opportunities
          • 8.3.6.5.2. Market size and forecast, by Type
          • 8.3.6.5.3. Market size and forecast, by Component 
          • 8.3.6.5.4. Market size and forecast, by Application
          • 8.3.6.5.5. Market size and forecast, by End User
        • 8.3.6.6. Rest of Europe
          • 8.3.6.6.1. Key market trends, growth factors and opportunities
          • 8.3.6.6.2. Market size and forecast, by Type
          • 8.3.6.6.3. Market size and forecast, by Component 
          • 8.3.6.6.4. Market size and forecast, by Application
          • 8.3.6.6.5. Market size and forecast, by End User
    • 8.4. Asia-Pacific

      • 8.4.1. Key trends and opportunities

      • 8.4.2. Market size and forecast, by Type

      • 8.4.3. Market size and forecast, by Component 

      • 8.4.4. Market size and forecast, by Application

      • 8.4.5. Market size and forecast, by End User

      • 8.4.6. Market size and forecast, by country

        • 8.4.6.1. China
          • 8.4.6.1.1. Key market trends, growth factors and opportunities
          • 8.4.6.1.2. Market size and forecast, by Type
          • 8.4.6.1.3. Market size and forecast, by Component 
          • 8.4.6.1.4. Market size and forecast, by Application
          • 8.4.6.1.5. Market size and forecast, by End User
        • 8.4.6.2. Japan
          • 8.4.6.2.1. Key market trends, growth factors and opportunities
          • 8.4.6.2.2. Market size and forecast, by Type
          • 8.4.6.2.3. Market size and forecast, by Component 
          • 8.4.6.2.4. Market size and forecast, by Application
          • 8.4.6.2.5. Market size and forecast, by End User
        • 8.4.6.3. India
          • 8.4.6.3.1. Key market trends, growth factors and opportunities
          • 8.4.6.3.2. Market size and forecast, by Type
          • 8.4.6.3.3. Market size and forecast, by Component 
          • 8.4.6.3.4. Market size and forecast, by Application
          • 8.4.6.3.5. Market size and forecast, by End User
        • 8.4.6.4. South Korea
          • 8.4.6.4.1. Key market trends, growth factors and opportunities
          • 8.4.6.4.2. Market size and forecast, by Type
          • 8.4.6.4.3. Market size and forecast, by Component 
          • 8.4.6.4.4. Market size and forecast, by Application
          • 8.4.6.4.5. Market size and forecast, by End User
        • 8.4.6.5. Australia
          • 8.4.6.5.1. Key market trends, growth factors and opportunities
          • 8.4.6.5.2. Market size and forecast, by Type
          • 8.4.6.5.3. Market size and forecast, by Component 
          • 8.4.6.5.4. Market size and forecast, by Application
          • 8.4.6.5.5. Market size and forecast, by End User
        • 8.4.6.6. Rest of Asia-Pacific
          • 8.4.6.6.1. Key market trends, growth factors and opportunities
          • 8.4.6.6.2. Market size and forecast, by Type
          • 8.4.6.6.3. Market size and forecast, by Component 
          • 8.4.6.6.4. Market size and forecast, by Application
          • 8.4.6.6.5. Market size and forecast, by End User
    • 8.5. LAMEA

      • 8.5.1. Key trends and opportunities

      • 8.5.2. Market size and forecast, by Type

      • 8.5.3. Market size and forecast, by Component 

      • 8.5.4. Market size and forecast, by Application

      • 8.5.5. Market size and forecast, by End User

      • 8.5.6. Market size and forecast, by country

        • 8.5.6.1. Brazil
          • 8.5.6.1.1. Key market trends, growth factors and opportunities
          • 8.5.6.1.2. Market size and forecast, by Type
          • 8.5.6.1.3. Market size and forecast, by Component 
          • 8.5.6.1.4. Market size and forecast, by Application
          • 8.5.6.1.5. Market size and forecast, by End User
        • 8.5.6.2. Saudi Arabia
          • 8.5.6.2.1. Key market trends, growth factors and opportunities
          • 8.5.6.2.2. Market size and forecast, by Type
          • 8.5.6.2.3. Market size and forecast, by Component 
          • 8.5.6.2.4. Market size and forecast, by Application
          • 8.5.6.2.5. Market size and forecast, by End User
        • 8.5.6.3. United Arab Emirates
          • 8.5.6.3.1. Key market trends, growth factors and opportunities
          • 8.5.6.3.2. Market size and forecast, by Type
          • 8.5.6.3.3. Market size and forecast, by Component 
          • 8.5.6.3.4. Market size and forecast, by Application
          • 8.5.6.3.5. Market size and forecast, by End User
        • 8.5.6.4. South Africa
          • 8.5.6.4.1. Key market trends, growth factors and opportunities
          • 8.5.6.4.2. Market size and forecast, by Type
          • 8.5.6.4.3. Market size and forecast, by Component 
          • 8.5.6.4.4. Market size and forecast, by Application
          • 8.5.6.4.5. Market size and forecast, by End User
        • 8.5.6.5. Rest of LAMEA
          • 8.5.6.5.1. Key market trends, growth factors and opportunities
          • 8.5.6.5.2. Market size and forecast, by Type
          • 8.5.6.5.3. Market size and forecast, by Component 
          • 8.5.6.5.4. Market size and forecast, by Application
          • 8.5.6.5.5. Market size and forecast, by End User
  • CHAPTER 9: COMPETITIVE LANDSCAPE

    • 9.1. Introduction

    • 9.2. Top winning strategies

    • 9.3. Product Mapping of Top 10 Player

    • 9.4. Competitive Dashboard

    • 9.5. Competitive Heatmap

    • 9.6. Top player positioning, 2022

  • CHAPTER 10: COMPANY PROFILES

    • 10.1. Daqri

      • 10.1.1. Company overview

      • 10.1.2. Key Executives

      • 10.1.3. Company snapshot

    • 10.2. ECHOPIXEL, INC.

      • 10.2.1. Company overview

      • 10.2.2. Key Executives

      • 10.2.3. Company snapshot

    • 10.3. Firsthand Technology, Inc.

      • 10.3.1. Company overview

      • 10.3.2. Key Executives

      • 10.3.3. Company snapshot

    • 10.4. Oculus VR

      • 10.4.1. Company overview

      • 10.4.2. Key Executives

      • 10.4.3. Company snapshot

    • 10.5. Osso VR

      • 10.5.1. Company overview

      • 10.5.2. Key Executives

      • 10.5.3. Company snapshot

    • 10.6. Surgical Theater, Inc.

      • 10.6.1. Company overview

      • 10.6.2. Key Executives

      • 10.6.3. Company snapshot

    • 10.7. Atheer, Inc.

      • 10.7.1. Company overview

      • 10.7.2. Key Executives

      • 10.7.3. Company snapshot

    • 10.8. Microsoft Corporation

      • 10.8.1. Company overview

      • 10.8.2. Key Executives

      • 10.8.3. Company snapshot

    • 10.9. Samsung Electronics Co. Ltd.

      • 10.9.1. Company overview

      • 10.9.2. Key Executives

      • 10.9.3. Company snapshot

    • 10.10. HTC Corporation

      • 10.10.1. Company overview

      • 10.10.2. Key Executives

      • 10.10.3. Company snapshot

  • LIST OF TABLES

  • TABLE 01. GLOBAL MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 02. MIXED REALITY IN HEALTHCARE MARKET FOR AUGMENTED REALITY, BY REGION, 2022-2032 ($MILLION)
    TABLE 03. MIXED REALITY IN HEALTHCARE MARKET FOR VIRTUAL REALITY, BY REGION, 2022-2032 ($MILLION)
    TABLE 04. GLOBAL MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 05. MIXED REALITY IN HEALTHCARE MARKET FOR HARDWARE, BY REGION, 2022-2032 ($MILLION)
    TABLE 06. MIXED REALITY IN HEALTHCARE MARKET FOR SOFTWARE, BY REGION, 2022-2032 ($MILLION)
    TABLE 07. MIXED REALITY IN HEALTHCARE MARKET FOR CONTENT AND APPLICATION, BY REGION, 2022-2032 ($MILLION)
    TABLE 08. MIXED REALITY IN HEALTHCARE MARKET FOR OTHERS, BY REGION, 2022-2032 ($MILLION)
    TABLE 09. GLOBAL MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 10. MIXED REALITY IN HEALTHCARE MARKET FOR SURGERY AND SURGERY SIMULATION, BY REGION, 2022-2032 ($MILLION)
    TABLE 11. MIXED REALITY IN HEALTHCARE MARKET FOR PATIENT CARE MANAGEMENT, BY REGION, 2022-2032 ($MILLION)
    TABLE 12. MIXED REALITY IN HEALTHCARE MARKET FOR FITNESS MANAGEMENT, BY REGION, 2022-2032 ($MILLION)
    TABLE 13. MIXED REALITY IN HEALTHCARE MARKET FOR MEDICAL TRAINING AND EDUCATION, BY REGION, 2022-2032 ($MILLION)
    TABLE 14. MIXED REALITY IN HEALTHCARE MARKET FOR OTHERS, BY REGION, 2022-2032 ($MILLION)
    TABLE 15. GLOBAL MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 16. MIXED REALITY IN HEALTHCARE MARKET FOR HOSPITAL, BY REGION, 2022-2032 ($MILLION)
    TABLE 17. MIXED REALITY IN HEALTHCARE MARKET FOR SURGICAL CENTERS AND MEDICAL INSTITUTES, BY REGION, 2022-2032 ($MILLION)
    TABLE 18. MIXED REALITY IN HEALTHCARE MARKET FOR  OTHERS, BY REGION, 2022-2032 ($MILLION)
    TABLE 19. MIXED REALITY IN HEALTHCARE MARKET, BY REGION, 2022-2032 ($MILLION)
    TABLE 20. NORTH AMERICA MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 21. NORTH AMERICA MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 22. NORTH AMERICA MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 23. NORTH AMERICA MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 24. NORTH AMERICA MIXED REALITY IN HEALTHCARE MARKET, BY COUNTRY, 2022-2032 ($MILLION)
    TABLE 25. U.S. MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 26. U.S. MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 27. U.S. MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 28. U.S. MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 29. CANADA MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 30. CANADA MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 31. CANADA MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 32. CANADA MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 33. MEXICO MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 34. MEXICO MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 35. MEXICO MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 36. MEXICO MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 37. EUROPE MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 38. EUROPE MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 39. EUROPE MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 40. EUROPE MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 41. EUROPE MIXED REALITY IN HEALTHCARE MARKET, BY COUNTRY, 2022-2032 ($MILLION)
    TABLE 42. GERMANY MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 43. GERMANY MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 44. GERMANY MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 45. GERMANY MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 46. UK MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 47. UK MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 48. UK MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 49. UK MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 50. FRANCE MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 51. FRANCE MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 52. FRANCE MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 53. FRANCE MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 54. SPAIN MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 55. SPAIN MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 56. SPAIN MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 57. SPAIN MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 58. ITALY MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 59. ITALY MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 60. ITALY MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 61. ITALY MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 62. REST OF EUROPE MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 63. REST OF EUROPE MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 64. REST OF EUROPE MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 65. REST OF EUROPE MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 66. ASIA-PACIFIC MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 67. ASIA-PACIFIC MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 68. ASIA-PACIFIC MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 69. ASIA-PACIFIC MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 70. ASIA-PACIFIC MIXED REALITY IN HEALTHCARE MARKET, BY COUNTRY, 2022-2032 ($MILLION)
    TABLE 71. CHINA MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 72. CHINA MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 73. CHINA MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 74. CHINA MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 75. JAPAN MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 76. JAPAN MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 77. JAPAN MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 78. JAPAN MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 79. INDIA MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 80. INDIA MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 81. INDIA MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 82. INDIA MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 83. SOUTH KOREA MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 84. SOUTH KOREA MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 85. SOUTH KOREA MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 86. SOUTH KOREA MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 87. AUSTRALIA MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 88. AUSTRALIA MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 89. AUSTRALIA MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 90. AUSTRALIA MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 91. REST OF ASIA-PACIFIC MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 92. REST OF ASIA-PACIFIC MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 93. REST OF ASIA-PACIFIC MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 94. REST OF ASIA-PACIFIC MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 95. LAMEA MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 96. LAMEA MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 97. LAMEA MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 98. LAMEA MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 99. LAMEA MIXED REALITY IN HEALTHCARE MARKET, BY COUNTRY, 2022-2032 ($MILLION)
    TABLE 100. BRAZIL MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 101. BRAZIL MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 102. BRAZIL MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 103. BRAZIL MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 104. SAUDI ARABIA MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 105. SAUDI ARABIA MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 106. SAUDI ARABIA MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 107. SAUDI ARABIA MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 108. UNITED ARAB EMIRATES MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 109. UNITED ARAB EMIRATES MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 110. UNITED ARAB EMIRATES MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 111. UNITED ARAB EMIRATES MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 112. SOUTH AFRICA MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 113. SOUTH AFRICA MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 114. SOUTH AFRICA MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 115. SOUTH AFRICA MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 116. REST OF LAMEA MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022-2032 ($MILLION)
    TABLE 117. REST OF LAMEA MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022-2032 ($MILLION)
    TABLE 118. REST OF LAMEA MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022-2032 ($MILLION)
    TABLE 119. REST OF LAMEA MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022-2032 ($MILLION)
    TABLE 120. DAQRI: KEY EXECUTIVES
    TABLE 121. DAQRI: COMPANY SNAPSHOT
    TABLE 122. ECHOPIXEL, INC.: KEY EXECUTIVES
    TABLE 123. ECHOPIXEL, INC.: COMPANY SNAPSHOT
    TABLE 124. FIRSTHAND TECHNOLOGY, INC.: KEY EXECUTIVES
    TABLE 125. FIRSTHAND TECHNOLOGY, INC.: COMPANY SNAPSHOT
    TABLE 126. OCULUS VR: KEY EXECUTIVES
    TABLE 127. OCULUS VR: COMPANY SNAPSHOT
    TABLE 128. OSSO VR: KEY EXECUTIVES
    TABLE 129. OSSO VR: COMPANY SNAPSHOT
    TABLE 130. SURGICAL THEATER, INC.: KEY EXECUTIVES
    TABLE 131. SURGICAL THEATER, INC.: COMPANY SNAPSHOT
    TABLE 132. ATHEER, INC.: KEY EXECUTIVES
    TABLE 133. ATHEER, INC.: COMPANY SNAPSHOT
    TABLE 134. MICROSOFT CORPORATION: KEY EXECUTIVES
    TABLE 135. MICROSOFT CORPORATION: COMPANY SNAPSHOT
    TABLE 136. SAMSUNG ELECTRONICS CO. LTD.: KEY EXECUTIVES
    TABLE 137. SAMSUNG ELECTRONICS CO. LTD.: COMPANY SNAPSHOT
    TABLE 138. HTC CORPORATION: KEY EXECUTIVES
    TABLE 139. HTC CORPORATION: COMPANY SNAPSHOT
  • LIST OF FIGURES

  • FIGURE 01. MIXED REALITY IN HEALTHCARE MARKET, 2022-2032
    FIGURE 02. SEGMENTATION OF MIXED REALITY IN HEALTHCARE MARKET, 2022-2032
    FIGURE 03. TOP INVESTMENT POCKETS IN MIXED REALITY IN HEALTHCARE MARKET (2023-2031)
    FIGURE 04. BARGAINING POWER OF SUPPLIERS
    FIGURE 05. BARGAINING POWER OF BUYERS
    FIGURE 06. THREAT OF SUBSTITUTION
    FIGURE 07. THREAT OF SUBSTITUTION
    FIGURE 08. COMPETITIVE RIVALRY
    FIGURE 09. DRIVERS, RESTRAINTS AND OPPORTUNITIES: GLOBALMIXED REALITY IN HEALTHCARE MARKET
    FIGURE 10. IMPACT OF KEY REGULATION: MIXED REALITY IN HEALTHCARE MARKET
    FIGURE 11. PATENT ANALYSIS BY COMPANY
    FIGURE 12. PATENT ANALYSIS BY COUNTRY
    FIGURE 13. REGULATORY GUIDELINES: MIXED REALITY IN HEALTHCARE MARKET
    FIGURE 13. MIXED REALITY IN HEALTHCARE MARKET, BY TYPE, 2022(%)
    FIGURE 14. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR AUGMENTED REALITY, BY COUNTRY 2022 AND 2032(%)
    FIGURE 15. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR VIRTUAL REALITY, BY COUNTRY 2022 AND 2032(%)
    FIGURE 16. MIXED REALITY IN HEALTHCARE MARKET, BY COMPONENT , 2022(%)
    FIGURE 17. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR HARDWARE, BY COUNTRY 2022 AND 2032(%)
    FIGURE 18. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR SOFTWARE, BY COUNTRY 2022 AND 2032(%)
    FIGURE 19. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR CONTENT AND APPLICATION, BY COUNTRY 2022 AND 2032(%)
    FIGURE 20. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR OTHERS, BY COUNTRY 2022 AND 2032(%)
    FIGURE 21. MIXED REALITY IN HEALTHCARE MARKET, BY APPLICATION, 2022(%)
    FIGURE 22. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR SURGERY AND SURGERY SIMULATION, BY COUNTRY 2022 AND 2032(%)
    FIGURE 23. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR PATIENT CARE MANAGEMENT, BY COUNTRY 2022 AND 2032(%)
    FIGURE 24. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR FITNESS MANAGEMENT, BY COUNTRY 2022 AND 2032(%)
    FIGURE 25. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR MEDICAL TRAINING AND EDUCATION, BY COUNTRY 2022 AND 2032(%)
    FIGURE 26. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR OTHERS, BY COUNTRY 2022 AND 2032(%)
    FIGURE 27. MIXED REALITY IN HEALTHCARE MARKET, BY END USER, 2022(%)
    FIGURE 28. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR HOSPITAL, BY COUNTRY 2022 AND 2032(%)
    FIGURE 29. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR SURGICAL CENTERS AND MEDICAL INSTITUTES, BY COUNTRY 2022 AND 2032(%)
    FIGURE 30. COMPARATIVE SHARE ANALYSIS OF MIXED REALITY IN HEALTHCARE MARKET FOR  OTHERS, BY COUNTRY 2022 AND 2032(%)
    FIGURE 31. MIXED REALITY IN HEALTHCARE MARKET BY REGION, 2022
    FIGURE 32. U.S. MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 33. CANADA MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 34. MEXICO MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 35. GERMANY MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 36. UK MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 37. FRANCE MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 38. SPAIN MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 39. ITALY MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 40. REST OF EUROPE MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 41. CHINA MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 42. JAPAN MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 43. INDIA MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 44. SOUTH KOREA MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 45. AUSTRALIA MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 46. REST OF ASIA-PACIFIC MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 47. BRAZIL MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 48. SAUDI ARABIA MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 49. UNITED ARAB EMIRATES MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 50. SOUTH AFRICA MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 51. REST OF LAMEA MIXED REALITY IN HEALTHCARE MARKET, 2022-2032 ($MILLION)
    FIGURE 52. TOP WINNING STRATEGIES, BY YEAR
    FIGURE 53. TOP WINNING STRATEGIES, BY DEVELOPMENT
    FIGURE 54. TOP WINNING STRATEGIES, BY COMPANY
    FIGURE 55. PRODUCT MAPPING OF TOP 10 PLAYERS
    FIGURE 56. COMPETITIVE DASHBOARD
    FIGURE 57. COMPETITIVE HEATMAP: MIXED REALITY IN HEALTHCARE MARKET
    FIGURE 58. TOP PLAYER POSITIONING, 2022

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