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2024
Leading players in UK Gaming Software Market are profiled in the report, providing insights on their key strategies, overview and product offerings in the market.
Report Code : A305173 | Pages : 80 | Category : ICT & Media
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2024
Leading players in Italy Gaming Software Market are profiled in the report, providing insights on their key strategies, overview and product offerings in the market.
Report Code : A305176 | Pages : 73 | Category : ICT & Media
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2024
The Asia-Pacific Gaming Software Market is mainly segmented on the basis of type and purchase type. The Asia-Pacific Gaming Software Market hold the largest revenue share throughout the analysis period.
Report Code : A305177 | Pages : 108 | Category : ICT & Media
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2022
The global control towers market was valued at $5.6 billion in 2021, and is projected to reach $26.3 billion by 2030, growing at a CAGR of 18.7% from 2022 to 2030.
Report Code : A31378 | Pages : 322 | Category : ICT & Media
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2022
The global iot identity and access management (iam) market was valued at $4.9 billion in 2021, and is projected to reach $47.2 billion by 2031, growing at a CAGR of 25.4% from 2022 to 2031.
Report Code : A31545 | Pages : 334 | Category : ICT & Media
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2023
The global artificial intelligence and robotics in aerospace and defense market was valued at $17.2 billion in 2021, and is projected to reach $35.9 billion by 2031, growing at a CAGR of 7.9% from 2022 to 2031.
Report Code : A31899 | Pages : 280 | Category : ICT & Media
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2024
The global data center construction market was valued at $212.6 billion in 2023, and is projected to reach $416.4 billion by 2032, growing at a CAGR of 7.4% from 2024 to 2032
Report Code : A37899 | Pages : 250 | Category : ICT & Media
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2023
The global subscriber data management market was valued at $4.9 billion in 2021, and is projected to reach $25.5 billion by 2031, growing at a CAGR of 18.4% from 2022 to 2031.
Report Code : A44535 | Pages : 505 | Category : ICT & Media
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2023
The global short message service (sms) firewall market was valued at $2.5 billion in 2021, and is projected to reach $5.7 billion by 2031, growing at a CAGR of 9.2% from 2022 to 2031.
Report Code : A47271 | Pages : 26 | Category : ICT & Media
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2024
The Japan Gaming Software Market achieved significant revenue share in base year of analysis. The Japan Gaming Software Market size is expected to account for a considerable growth rate between 2023 to 2032.
Report Code : A305180 | Pages : 82 | Category : ICT & Media
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2024
The Australia Gaming Software Market study provides detailed analysis on major drivers, restraints, trends, opportunities, and key player strategies impacting overall performance of market throughout the forecast period.
Report Code : A305181 | Pages : 81 | Category : ICT & Media
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2024
The South Korea Gaming Software Market study provides detailed analysis on major drivers, restraints, trends, opportunities, and key player strategies impacting overall performance of market throughout the forecast period.
Report Code : A305182 | Pages : 87 | Category : ICT & Media
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2023
The global passwordless authentication market was valued at $12.8 billion in 2021, and is projected to reach $40.2 billion by 2031, growing at a CAGR of 12.2% from 2022 to 2031.
Report Code : A47286 | Pages : 208 | Category : ICT & Media
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2024
The global storage area network (san) market was valued at $19.4 billion in 2022, and is projected to reach $52.3 billion by 2032, growing at a CAGR of 10.7% from 2023 to 2032.
Report Code : A48037 | Pages : 265 | Category : ICT & Media
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2023
The global electronic data management market was valued at $6.4 billion in 2021, and is projected to reach $19.3 billion by 2031, growing at a CAGR of 12.2% from 2022 to 2031.
Report Code : A53432 | Pages : 280 | Category : ICT & Media
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2023
The global software defined perimeter market was valued at $5.3 billion in 2021, and is projected to reach $143.1 billion by 2031, growing at a CAGR of 39.3% from 2022 to 2031.
Report Code : A53609 | Pages : 280 | Category : ICT & Media
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2023
The global massive iot market was valued at $71.1 billion in 2021, and is projected to reach $521.2 billion by 2031, growing at a CAGR of 22.5% from 2022 to 2031.
Report Code : A74430 | Pages : 353 | Category : ICT & Media
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2023
The global role-based access control market was valued at $8.3 billion in 2022, and is projected to reach $24.3 billion by 2032, growing at a CAGR of 11.8% from 2023 to 2032.
Report Code : A74544 | Pages : 403 | Category : ICT & Media
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2024
The LAMEA Gaming Software Market is expected to witness strong growth during the forecast period.
Report Code : A305183 | Pages : 111 | Category : ICT & Media
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2024
The Purchase Type segment in United Arab Emirates Gaming Software Market is expected to garner considerable share in terms of value and volume during the forecast period.
Report Code : A305185 | Pages : 75 | Category : ICT & Media
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2024
Research study titled Saudi Arabia Gaming Software Market: In offering segment, U.S. sub-segment is expected to expand at a fastest CAGR during the forecast period.
Report Code : A305186 | Pages : 89 | Category : ICT & Media
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2023
The global smart manufacturing market was valued at $249.5 billion in 2021, and is projected to reach $860 billion by 2031, growing at a CAGR of 13.7% from 2022 to 2031.
Report Code : A74605 | Pages : 280 | Category : ICT & Media
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2023
The global operational technology (ot) security market was valued at $15.2 billion in 2022, and is projected to reach $84.2 billion by 2032, growing at a CAGR of 19% from 2023 to 2032.
Report Code : A74657 | Pages : 385 | Category : ICT & Media
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2023
The current North America Operational Technology (OT) Security Market is quantitatively analyzed from 2022 to 2032 to benchmark the financial competency.
Report Code : A74867 | Pages : 124 | Category : ICT & Media
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2023
The U.S. Operational Technology (OT) Security Market report includes the Porter’s five forces analysis of the industry to understand the competitive scenario of the industry, and the role of each stakeholder in the value chain.
Report Code : A74868 | Pages : 74 | Category : ICT & Media
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