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China Playing Cards & Board Games Market by Product Type (Playing Cards and Board Games) and Competition Type (Tier 1, Tier 2, and Tier 3): Opportunity Analysis and Industry Forecast, 2018-2025

CO_195382
Pages: 52
Jul 2019 | 399 Views
 
Author(s) : Kiran Sable , Roshan Deshmukh
Tables: 2
Charts: 09
 

China Playing Cards & Board Games Market Outlook - 2025

The China playing cards & board games market size was valued at $583.8 million in 2018, and is projected to reach $1,675.4 million by 2025, registering a CAGR of 16.3% from 2018 to 2025. In 2017, the board games segment accounted for approximately two-thirds share in the China playing cards & board games market and is projected to grow at the highest CAGR of 19.2%.

Playing cards are very popular and common products known by every age of person from child to adults. These are flat, rectangular pieces of layered pasteboard typically used for playing a variety of games of skill or chance. There are different types and variety of playing cards available in the market but the principle of all is that 52 cards are divided into four categories of 13 leaves—Spade, Heart, Diamond, and Club. They are used by kids, juvenile, and adults for leisure & recreational purpose. They are mostly used for gambling and hence have high demand across casinos, clubs, and other places. Blackjack, Bridge, Roulette, Sweeps, and Rummy are the popular games played in aforementioned places. Board games alternatively known as tabletop games are played using a board where pieces or counters are places and moved over the board. They also include cards and dice games. These games were traditionally played in their physical format using boards, cards, dice, and playing tokens. The China playing cards & board games market demand is also driven by factors such as rise in number of game bars & cafes, growth in popularity of such games in young population, and increase in number of crowdfunding platforms for designers & manufacturers. All of the above contribute to the China playing cards & board games market growth during the forecast period.

China Playing Cards & Board Games Market

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The China playing cards & board games market is segmented on the basis of product type and competition type. By product type, the market is bifurcated into playing cards and board games. By competition type, it is studied across Tier 1, Tier 2, and Tier 3 companies.

The China playing cards & board games market report contains competitive landscape for manufacturers and also provides extensive list of importers of the U.S. and Europe from China. The key companies profiled in the China playing cards & board games market report are ShangHai YaoJi Playing Card Co.,Ltd., Shenzhen YHD Packaging Products Co., Ltd., Shenzhen ITIS Packaging Products Co., Ltd, Shenzhen Yahong Color Printing Co., Ltd., Zhejiang Chinu Packing & Printing Co., Ltd., Ningbo Charron Industry Co., Ltd., Shenzhen Swarm Playing Cards Co., Ltd. Yangzhou Jinyi Stationery Co., Ltd., Yangzhou Jumbay International Trading Co., Ltd., and Dongguan Bright Sea Industrial Co., Ltd.

China Playing Cards & Board Games Market By Product Type

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According to the China Playing cards & board games market forecast, in 2018, the board games dominated the China playing cards & board games market and is expected to grow at a CAGR of 19.2%. The increase in popularity and rise in number of live casinos help in the expansion of the China playing cards & board games Market. Ordinary playing cards are made up of paperboard but in the modern standards of living the most appealing and attractive playing cards are made on PVC coating card substrates and plastics laminated. Better look, non-effective on water, longer lasting and protection from dust are the advantages of such playing cards. The demand for customized playing cards such as gold foil, silver foil, and transparent PVC playing cards from various countries boost the growth of the China playing cards manufacturing industry.

China Playing Cards & Board Games Market By Competition Type

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According to the China playing cards & board games market analysis, in 2018, the Tier 1 category of competition type segment was the highest contributor with 46.0% and is estimated to grow at a CAGR of 16.0% from 2018 to 2025. Tier 2 category is estimated to reach $650.7 million by 2025 with a CAGR of 17.3%. Tier 1 firms are the largest, wealthiest, and most experienced in the industry. These firms are exclusive and main players of the market. These companies take on major commercial projects as they have the expertise, resources, and finances to take on such large-scale projects. These companies are capable to adopt technological advancements for the development of innovative products and hence cover most of the market in terms of revenue and volume. However, the market players in the Tier 2 category are prominent players of industry collectively occupying the considerable share in the China playing cards & board games industry. These companies are capable enough for large-scale production. Adoption of strong marketing initiatives and the development of strong distribution network can help these companies to improve their hold in the China Playing cards & board games market share.

Key Benefits for China Playing Cards & Board Games Market:

  • This report provides a quantitative analysis of the current China playing cards & board games market trends, estimations, and dynamics of the market from 2018 to 2025.
  • In-depth analysis of the market segmentation assists to determine the prevailing opportunity.
  • Market player positioning segment facilitates benchmarking and provides a clear understanding of the present position of the market players China playing cards & board games market.
  • The report includes the analysis of the key players, market segments, and growth strategies.

China Playing Cards & Board Games Market Key Market Segments:

By Product Type

  • Playing Cards
  • Board Games

By Competition Type

  • Tier 1
  • Tier 2
  • Tier 3
 

CHAPTER 1:    INTRODUCTION

1.1.    Report description
1.2.    Key benefits for stakeholders
1.3.    Key market segments
1.4.    Research methodology

1.4.1.    Primary research
1.4.2.    Secondary research
1.4.3.    Analyst tools and models

CHAPTER 2:    EXECUTIVE SUMMARY

2.1.    Key finding of the study
2.2.    CXO perspective

CHAPTER 3:    MARKET OVERVIEW

3.1.    Market definition and scope
3.2.    Key findings

3.2.1.    Top investment pocket
3.2.2.    Top winning strategies

3.3.    Regulatory guidelines/Global economic environment on the industry

3.3.1.    Product regulations

3.3.1.1.    United States regulations:
3.3.1.2.    European regulations:
3.3.1.3.    Chinese regulations:

3.3.2.    Import & Trade Regulations

3.3.2.1.    Import & Trade Regulations of USA
3.3.2.2.    Import & Trade Regulations of China

3.4.    Market dynamics

3.4.1.    Drivers

3.4.1.1.    The rise in number of games bars and cafes globally
3.4.1.2.    Growth in demand from children and young population
3.4.1.3.    Rise in number of crowdfunding platforms for designers and manufacturers

3.4.2.    Restraints

3.4.2.1.    Higher tariffs on Chinese import goods
3.4.2.2.    Emergence of new manufacturing hubs

3.4.3.    Opportunity

3.4.3.1.    Growth in digitization of playing cards & board games

3.5.    List of importer (North America and Europe) from China market

CHAPTER 4:    CHINA PLAYING CARDS & BOARD GAMES MARKET, BY PRODUCT TYPE

4.1.    Overview

4.1.1.    Market size and forecast

4.2.    Playing cards

4.2.1.    Key market trends, growth factors, and opportunities
4.2.2.    Market size and forecast

4.3.    Board games

4.3.1.    Key market trends, growth factors, and opportunities
4.3.2.    Market size and forecast

CHAPTER 5:    CHINA PLAYING CARDS & BOARD GAMES MARKET, BY COMPETITION TYPE

5.1.    Overview

5.1.1.    Market size and forecast

5.2.    Tier 1

5.2.1.    Key market trends, growth factors, and opportunities
5.2.2.    Market size and forecast

5.3.    Tier 2

5.3.1.    Key market trends, growth factors, and opportunities
5.3.2.    Market size and forecast

5.4.    Tier 3

5.4.1.    Key market trends, growth factors, and opportunities
5.4.2.    Market size and forecast

CHAPTER 6:    COMPANY PROFILES

6.1.    ShangHai YaoJi Playing Card Co.,Ltd

6.1.1.    Company overview
6.1.2.    Company snapshot
6.1.3.    Operating business segments
6.1.4.    Product portfolio

6.2.    Shenzhen YHD Packaging Products Co., Ltd

6.2.1.    Company overview
6.2.2.    Company snapshot
6.2.3.    Operating business segments
6.2.4.    Product portfolio

6.3.    Shenzhen ITIS Packaging Products Co., Ltd

6.3.1.    Company overview
6.3.2.    Company snapshot
6.3.3.    Operating business segments
6.3.4.    Product portfolio

6.4.    Shenzhen Yahong Color Printing Co., Ltd

6.4.1.    Company overview
6.4.2.    Company snapshot
6.4.3.    Operating business segments
6.4.4.    Product portfolio

6.5.    Zhejiang Chinu Packing & Printing Co., Ltd

6.5.1.    Company overview
6.5.2.    Company snapshot
6.5.3.    Operating business segments
6.5.4.    Product portfolio

6.6.    Ningbo Charron Industry Co., Ltd

6.6.1.    Company overview
6.6.2.    Company snapshot
6.6.3.    Operating business segments
6.6.4.    Product portfolio

6.7.    Shenzhen Swarm Playing Cards Co., Ltd

6.7.1.    Company overview
6.7.2.    Company snapshot
6.7.3.    Operating business segments
6.7.4.    Product portfolio

6.8.    Yangzhou Jinyi Stationery Co., Ltd

6.8.1.    Company overview
6.8.2.    Company snapshot
6.8.3.    Operating business segments
6.8.4.    Product portfolio

6.9.    Yangzhou Jumbay International Trading Co., Ltd.

6.9.1.    Company overview
6.9.2.    Company snapshot
6.9.3.    Operating business segments
6.9.4.    Product portfolio

6.10.    Dongguan Bright Sea Industrial Co., Ltd

6.10.1.    Company overview
6.10.2.    Company snapshot
6.10.3.    Operating business segments
6.10.4.    Product portfolio

LIST OF TABLES

TABLE 01.    CHINA PLAYING CARDS & BOARDS GAME MARKET, BY PRODUCT TYPE, 2016–2025 ($MILLION)
TABLE 02.    CHINA PLAYING CARDS & BOARD GAMES MARKET, BY COMPETITION TYPE, 2016–2025 ($MILLION)

LIST OF FIGURES

FIGURE 01.    KEY MARKET SEGMENTS
FIGURE 02.    TOP INVESTMENT POCKET, BY PRODUCT TYPE, 2017
FIGURE 03.    CHINA PLAYING CARDS & BOARD GAMES MARKET SHARE, BY PRODUCT TYPE, 2018(%)
FIGURE 04.    CHINA PLAYING CARDS MARKET($MILLION), 2018-2025
FIGURE 05.    CHINA BOARD GAMES MARKET($MILLION), 2018-2025
FIGURE 06.    CHINA PLAYING CARDS & BOARD GAMES MARKET SHARE, BY COMPETITION TYPE, 2018(%)
FIGURE 07.    CHINA PLAYING CARDS & BOARD GAMES MARKET FOR TIER 1 COMPANIES ($MILLION), 2018-2025
FIGURE 08.    CHINA PLAYING CARDS & BOARD GAMES MARKET FOR TIER 2 COMPANIES ($MILLION), 2018-2025
FIGURE 09.    CHINA PLAYING CARDS & BOARD GAMES MARKET FOR TIER 3 COMPANIES ($MILLION), 2018-2025

 
 

The China playing cards & board games market is moderately concentrated and the top players dominate the largest share. Factors such as availability of raw materials, low labor cost, and larger production capabilities have resulted into low manufacturing cost, making China as the main exporter for the global playing cards & board games market. However, high shipping expenses, import duties and other tariffs acts as a restraint for many exporters. For instance, higher tariffs imposed on Chinese goods by the U.S. In addition, the emergence of new and cost effective manufacturing centers such as India & Vietnam are affecting the China playing cards & board games market. Furthermore, the leading vendors are rapidly leveraging technological advancement to offer innovations and upgrades to a large number of consumers in the market. Most of the playing cards & board games manufacturers in China are OEMs but now the manufacturers are focusing on R&D and taking the advantage of to develop new products. Thus, offering variety of new and innovative products to consumer. These manufacturers are competing on the basis of gameplay, differentiation, game genre, and platform type. The players are focusing on digitalization and developing supporting mobile applications to enhance customers' experiences in the playing cards & board games market.

 

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