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Enterprise Wearables Market by Product Type (Wrist Wear, Eye Wear, Head Wear, and Others), Technology (Bluetooth and Internet of Things [IoT]), by End User (Manufacturing, Healthcare, Retail, Aerospace & Defense, and Others) - Global Opportunity Analysis and Industry Forecast, 2017-2023

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SE_174518
Pages: 185
Dec 2017 | 3791 Views
 
Author's : Chandani Poddar & Supradip Baul
Tables: 53
Charts: 67
 

Enterprise Wearables Market Overview:

Global Enterprise Wearables Market was valued at $3,232 million in 2016, and is projected to reach at $32,418 million by 2023, growing at a CAGR of 38.8% from 2017 to 2023. Enterprise wearables device is the technology that enables industries to provide advanced high-end user experience to their employees while performing the tasks. The wearable devices are used to access information via connected devices, automatic storage, and activity tracking, which increases the employees productivity and enhances its performance. Further, an increased technological convergence, presence of internet mobility, easy access to information from an ERP system using touch, gesture, voice commands, and ambient display drive the need for wearable devices in the enterprise.

Rise in healthcare awareness and increase in mobile penetration drives the demand for the enterprise wearables market. Further, the benefits such as ease of use, flexibility, and convenience is fueling the market growth rate. However, high cost of enterprise wearables and rise in data security and privacy concern impedes the market growth. Moreover, increase in demand for enterprise wearables in emerging market such as China, India, and Brazil owing to the increase in health and wellness provides ample of growth opportunity.

Apple Inc., Alphabet Inc., Adidas AG, Eurotech S.p.A, Fitbit Inc., Samsung Electronics Co. Ltd, Sony Corporation, Seiko Epson Corporation, Misfit Inc. and Xiaomi Inc., are some of the major key players of the global enterprise wearables market.

Segment Overview

The enterprise wearable market is segmented based on product, technology, end user, and geography. Based on product, the market is divided into wrist-wear, eye wear, head wear, and others. According to the technology, the market is bifurcated into the Bluetooth and Internet of Things (IoT). Based on end user, the market is classified into manufacturing, healthcare, retail, aerospace & defense and others. Based on region, it is analyzed across North America, Europe, Asia-Pacific, and LAMEA.

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Top Impacting Factors

Increase in concern of health and wellness, growth in internet and mobile penetration, rise in concern related to data security, and high cost of enterprise wearables impact the growth of the global enterprise wearables market. These factors are anticipated to either drive or hamper the market growth.

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Increase in Concern of Health and Wellness

Rise in chronic diseases such as coronary heart diseases, diabetes, and others increases the demand for enterprise wearables toward growth. Aging population and hectic work schedule are more prone to cause these diseases. Thus, to stay fit, there is an increase in concern toward health and wellness owing to the benefits of wearable such as convenient tracking of data, health, and exercise habits for overall well-being.

Growth in Internet and Mobile Penetration

Mobile devices sales and penetration grows rapidly owing to the increase in acceptance of BYOD among organizations. The variety of services, applications, and functions available on mobile devices leads to large amount of data being stored on devices and transferred to and from devices; which drives the demand of mobile. In addition, increase in synchronization of fitness and medical hardware with a mobile app rather than traditional website to collect data on a continuous basis such as heart rate, weight, and others fuels the growth of the enterprise wearables market.

Rise in Concern Related to Data Security

Enterprise wearables have transformed the traditional working process as it track, monitor and store data automatically through its devices such as smart glasses & helmets, tech-enabled lanyards, cards, and wireless headsets among others. However, data security concern related to data access from Bluetooth networks and Internet of Things (IoT) is expected to hinder the market growth. Further, the increase in threat of cybercriminals targeting organizations through IoT devices, such as smart watches or fitness trackers is expected to limit growth in the coming years.

High Cost of Enterprise Wearables

The high cost of enterprise wearables devices is one of the major restraint that is expected to hinder the market growth during the forecast period. Manufacturers in this market are launching their products in the premium product category. For instance, the ASP of products such as Microsoft HoloLens at $3000, Epson Moverio $699, SonySmartEyeglass at $899, LG 360 VR starting price is $199.99. Hence, the mass adoption of wearables devices is less due to its premium price.

Key Benefits for Stakeholders

  • This study comprises analytical depiction of the global enterprise wearables market with current trends and future estimations to depict the imminent investment pockets.
  • The overall market potential is determined to understand the profitable trends to gain a stronger foothold.
  • The report presents information related to key drivers, restraints, and opportunities with a detailed impact analysis.
  • The current market is quantitatively analyzed from 2017 to 2023 to highlight the financial competency of the market.
  • Porters Five Forces analysis illustrates the potency of the buyers and suppliers in the industry.

Enterprise Wearables Market Key Segments:

By Product

  • Wrist-wear
  • Eye wear
  • Head wear
  • Others

By Technology

  • Bluetooth
  • Internet of Things (IoT)
  • Bluetooth low energy (BLE)

By End User

  • Manufacturing
  • Healthcare
  • Retail
  • Aerospace & Defense
  • Others

By Region

  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • UK
    • France
    • Germany
    • Russia
    • Rest of Europe
  • Asia-Pacific
    • China
    • Australia
    • India
    • Japan
    • Rest of Asia-Pacific
  • LAMEA
    • Latin America
    • Middle East
    • Africa

Key Market Players Profiled

  • Apple Inc
  • Alphabet Inc
  • Adidas AG
  • Eurotech S.p.A
  • Fitbit Inc.
  • Samsung Electronics Co. Ltd
  • Sony Corporation
  • Seiko Epson Corporation
  • Misfit Inc
  • Xiaomi Inc
 

Chapter: 1 INTRODUCTION

1.1. REPORT DESCRIPTION
1.2. KEY BENEFITS FOR STAKEHOLDERS
1.3. KEY MARKET SEGMENTS
1.4. RESEARCH METHODOLOGY

1.4.1. Primary research
1.4.2. Secondary research
1.4.3. Analyst tools and models

Chapter: 2 EXECUTIVE SUMMARY

2.1. CXO PERSPECTIVE

Chapter: 3 MARKET OVERVIEW

3.1. MARKET DEFINITION AND SCOPE
3.2. KEY FINDINGS

3.2.1. Top impacting factors
3.2.2. Top investment pockets
3.2.3. Top winning strategies

3.3. PORTER’S FIVE FORCES ANALYSIS

3.3.1. Moderate bargaining power of suppliers
3.3.2. Moderate bargaining power of buyer
3.3.3. Moderate-to-high threat of new entrant
3.3.4. High competitive rivalry
3.3.5. Moderate threat of substitute

3.4. MARKET SHARE ANALYSIS, 2016
3.5. MARKET DYNAMICS

3.5.1. Drivers

3.5.1.1. Increase in concern of health and wellness
3.5.1.2. Growth in Internet and mobile penetration

3.5.2. Restraint

3.5.2.1. Rise in concern related to data security
3.5.2.2. High cost of enterprise wearables

3.5.3. Opportunities

3.5.3.1. Increase in demand for enterprise wearables in emerging market

Chapter: 4 ENTERPRISE WEARABLES MARKET, BY PRODUCT TYPE

4.1. OVERVIEW
4.2. WRIST WEAR

4.2.1. Key market trends
4.2.2. Key growth factors and opportunities
4.2.3. Market size and forecast

4.3. EYE WEAR

4.3.1. Key market trends
4.3.2. Key growth factors and opportunities
4.3.3. Market size and forecast

4.4. HEAD WEAR

4.4.1. Key market trends
4.4.2. Key growth factors and opportunities
4.4.3. Market size and forecast

4.5. OTHERS

4.5.1. Key market trends
4.5.2. Key growth factors and opportunities
4.5.3. Market size and forecast

Chapter: 5 ENTERPRISE WEARABLES MARKET, BY TECHNOLOGY

5.1. OVERVIEW
5.2. BLUETOOTH

5.2.1. Key market trends
5.2.2. Key growth factors and opportunities
5.2.3. Market size and forecast

5.3. INTERNET OF THINHGS (IOT)

5.3.1. Key market trends
5.3.2. Key growth factors and opportunities
5.3.3. Market size and forecast

Chapter: 6 ENTERPRISE WEARABLES MARKET, BY END USER

6.1. OVERVIEW
6.2. MANUFACTURING

6.2.1. Key market trends
6.2.2. Key growth factors and opportunities
6.2.3. Market size and forecast

6.3. HEALTHCARE

6.3.1. Key market trends
6.3.2. Key growth factors and opportunities
6.3.3. Market size and forecast

6.4. RETAIL

6.4.1. Key market trends
6.4.2. Key growth factors and opportunities
6.4.3. Market size and forecast

6.5. AEROSPACE & DEFENSE

6.5.1. Key market trends
6.5.2. Key growth factors and opportunities
6.5.3. Market size and forecast

6.6. OTHERS

6.6.1. Key market trends
6.6.2. Key growth factors and opportunities
6.6.3. Market size and forecast

Chapter: 7 ENTERPRISE WEARABLES MARKET, BY REGION

7.1. OVERVIEW
7.2. NORTH AMERICA

7.2.1. Key market trends
7.2.2. Key growth factors and opportunities
7.2.3. Market size and forecast

7.2.3.1. U.S.
7.2.3.2. Canada
7.2.3.3. Mexico

7.3. EUROPE

7.3.1. Key market trends
7.3.2. Key growth factors and opportunities
7.3.3. Market size and forecast

7.3.3.1. UK
7.3.3.2. France
7.3.3.3. Germany
7.3.3.4. Russia
7.3.3.5. Rest of Europe

7.4. ASIA-PACIFIC

7.4.1. Key market trends
7.4.2. Key growth factors and opportunities
7.4.3. Market size and forecast

7.4.3.1. China
7.4.3.2. Australia
7.4.3.3. India
7.4.3.4. Japan
7.4.3.5. Rest of Asia-Pacific

7.5. LAMEA

7.5.1. Key market trends
7.5.2. Key growth factors and opportunities
7.5.3. Market size and forecast

7.5.3.1. Latin America
7.5.3.2. Middle East
7.5.3.3. Africa

Chapter: 8 COMPANY PROFILE

8.1. ADIDAS AG

8.1.1. Company overview
8.1.2. Company snapshot
8.1.3. Operating business segments
8.1.4. Product portfolio
8.1.5. Business performance
8.1.6. Key strategic moves and developments

8.2. ALPHABET INC.

8.2.1. Company overview
8.2.2. Company snapshot
8.2.3. Operating business segments
8.2.4. Product portfolio
8.2.5. Business performance
8.2.6. Key strategic moves and developments

8.3. APPLE INC.

8.3.1. Company overview
8.3.2. Company snapshot
8.3.3. Operating business segments
8.3.4. Product portfolio
8.3.5. Business performance
8.3.6. Key strategic moves and developments

8.4. EUROTECH S.P.A

8.4.1. Company overview
8.4.2. Company snapshot
8.4.3. Operating business segments
8.4.4. Product portfolio
8.4.5. Business performance
8.4.6. Key strategic moves and developments

8.5. FITBIT, INC.

8.5.1. Company overview
8.5.2. Company snapshot
8.5.3. Operating business segments
8.5.4. Product portfolio
8.5.5. Business performance
8.5.6. Key strategic moves and developments

8.6. FOSSIL GROUP, INC. (MISFIT, INC.)

8.6.1. Company overview
8.6.2. Company snapshot
8.6.3. Operating business segments
8.6.4. Product portfolio
8.6.5. Business performance
8.6.6. Key strategic moves and developments

8.7. SAMSUNG ELECTRONICS CO. LTD.

8.7.1. Company overview
8.7.2. Company snapshot
8.7.3. Operating business segments
8.7.4. Product portfolio
8.7.5. Business performance
8.7.6. Key strategic moves and developments

8.8. SEIKO EPSON CORPORATION

8.8.1. Company overview
8.8.2. Company snapshot
8.8.3. Operating business segments
8.8.4. Product portfolio
8.8.5. Business performance
8.8.6. Key strategic moves and developments

8.9. SONY CORPORATION

8.9.1. Company overview
8.9.2. Company snapshot
8.9.3. Operating business segments
8.9.4. Product portfolio
8.9.5. Business performance
8.9.6. Key strategic moves and developments

8.10. XIAOMI INC.

8.10.1. Company overview
8.10.2. Company snapshot
8.10.3. Operating business segments
8.10.4. Product portfolio
8.10.5. Key strategic moves and developments

LIST OF TABLES

TABLE 1. GLOBAL ENTERPRISE WEARABLES MARKET, BY PRODUCT, 2016-2023 ($MILLION)
TABLE 2. ENTERPRISE WEARABLES MARKET FOR WRIST WEAR, BY REGION, 2016-2023 ($MILLION)
TABLE 3. ENTERPRISE WEARABLES MARKET FOR EYE WEAR, BY REGION, 2016-2023 ($MILLION)
TABLE 4. ENTERPRISE WEARABLESMARKET FOR HEAD WEAR, BY REGION, 2016-2023 ($MILLION)
TABLE 5. ENTERPRISE WEARABLESMARKET FOR OTHERS, BY REGION, 2016-2023 ($MILLION)
TABLE 6. GLOBAL ENTERPRISE WEARABLES MARKET, BY TECHNOLOGY, 2016-2023 ($MILLION)
TABLE 7. ENTERPRISE WEARABLES MARKET FOR BLUETOOTH, BY REGION, 2016-2023 ($MILLION)
TABLE 8. ENTERPRISE WEARABLESMARKET FOR INTERNET OF THINGS, BY REGION, 2016-2023 ($MILLION)
TABLE 9. GLOBAL ENTERPRISE WEARABLESMARKET, BY VEHICLE TYPE, 2016-2023 ($MILLION)
TABLE 10. ENTERPRISE WEARABLES MARKET FOR MANUFACTURING, BY REGION, 2016-2023 ($MILLION)
TABLE 11. ENTERPRISE WEARABLESMARKET FOR HEALTHCARE, BY REGION, 2016-2023 ($MILLION)
TABLE 12. ENTERPRISE WEARABLESMARKET FOR RETAIL, BY REGION, 2016-2023 ($MILLION)
TABLE 13. ENTERPRISE WEARABLESMARKET FOR AEROSPACE & DEFENSE, BY REGION, 2016-2023 ($MILLION)
TABLE 14. ENTERPRISE WEARABLESMARKET FOR OTHERS, BY REGION, 2016-2023 ($MILLION)
TABLE 15. ENTERPRISE WEARABLES MARKET, BY REGION, 2016-2023 ($MILLION)
TABLE 16. NORTH AMERICA ENTERPRISE WEARABLES MARKET, BY PRODUCT, 2016-2023 ($MILLION)
TABLE 17. NORTH AMERICA ENTERPRISE WEARABLES MARKET, BY COUNTRY, 2016-2023 ($MILLION)
TABLE 18. EUROPE ENTERPRISE WEARABLES MARKET, BY PRODUCT, 2016-2023 ($MILLION)
TABLE 19. EUROPE ENTERPRISE WEARABLES MARKET, BY COUNTRY, 2016-2023 ($MILLION)
TABLE 20. ASIA-PACIFIC ENTERPRISE WEARABLESMARKET, BY PRODUCT, 2016-2023 ($MILLION)
TABLE 21. ASIA-PACIFIC ENTERPRISE WEARABLES MARKET, BY COUNTRY, 2016-2023 ($MILLION)
TABLE 22. LAMEA ENTERPRISE WEARABLESMARKET, BY PRODUCT TYPE, 2016-2023 ($MILLION)
TABLE 23. LAMEA ENTERPRISE WEARABLES MARKET, BY REGION, 2016-2023 ($MILLION)
TABLE 24. ADIDAS: COMPANY SNAPSHOT
TABLE 25. ADIDAS: OPERATING SEGMENTS
TABLE 26. ADIDAS: PRODUCT PORTFOLIO
TABLE 27. ALPHABET: COMPANY SNAPSHOT
TABLE 28. ALPHABET: OPERATING SEGMENTS
TABLE 29. ALPHABET: PRODUCT PORTFOLIO
TABLE 30. APPLE INC: COMPANY SNAPSHOT
TABLE 31. APPLE: OPERATING SEGMENTS
TABLE 32. APPLE: PRODUCT PORTFOLIO
TABLE 33. EUROTECH: COMPANY SNAPSHOT
TABLE 34. EUROTECH: OPERATING SEGMENTS
TABLE 35. EUROTECH: PRODUCT PORTFOLIO
TABLE 36. FITBIT: COMPANY SNAPSHOT
TABLE 37. FITBIT: OPERATING SEGMENTS
TABLE 38. FITBIT: PRODUCT PORTFOLIO
TABLE 39. FOSSIL GROUP: COMPANY SNAPSHOT
TABLE 40. FOSSIL GROUP: OPERATING SEGMENTS
TABLE 41. FOSSIL GROUP: PRODUCT PORTFOLIO
TABLE 42. SAMSUNG: COMPANY SNAPSHOT
TABLE 43. SAMSUNG: OPERATING SEGMENTS
TABLE 44. SAMSUNG: PRODUCT PORTFOLIO
TABLE 45. EPSON: COMPANY SNAPSHOT
TABLE 46. EPSON: OPERATING SEGMENTS
TABLE 47. EPSON: PRODUCT PORTFOLIO
TABLE 48. SONY: COMPANY SNAPSHOT
TABLE 49. SONY: OPERATING SEGMENTS
TABLE 50. SONY: PRODUCT PORTFOLIO
TABLE 51. XIAOMI: COMPANY SNAPSHOT
TABLE 52. XIAOMI: OPERATING SEGMENTS
TABLE 53. XIAOMI: PRODUCT PORTFOLIO

LIST OF FIGURES

FIGURE 1. GLOBAL ENTERPRISE WEARABLES MARKET OVERVIEW, 2017-2023
FIGURE 2. ENTERPRISE WEARABLESMARKET, BY REGION, 2016-2023
FIGURE 3. TOP IMPACTING FACTORS
FIGURE 4. KEY INVESTMENT POCKETS
FIGURE 5. TOP WINNING STRATEGIES
FIGURE 6. MARKET SHARE ANALYSIS, 2015 (%)
FIGURE 7. GLOBAL ENTERPRISE WEARABLESMARKET, BY PRODUCT, 2016-2023
FIGURE 8. GLOBAL ENTERPRISE WEARABLES MARKET FOR WRIST WEAR, 2016-2023 ($MILLION)
FIGURE 9. GLOBAL ENTERPRISE WEARABLES MARKET FOR EYE WEAR, 2017-2023 ($MILLION)
FIGURE 10. GLOBAL ENTERPRISE WEARABLES MARKET FOR HEAD WEAR, 2017-2023 ($MILLION)
FIGURE 11. GLOBAL ENTERPRISE WEARABLES MARKET FOR OTHERS, 2017-2023 ($MILLION)
FIGURE 12. GLOBAL ENTERPRISE WEARABLES MARKET, BY TECHNOLOGY
FIGURE 13. GLOBAL ENTERPRISE WEARABLES MARKET FOR BLUETOOTH, 2017-2023 ($MILLION)
FIGURE 14. GLOBAL ENTERPRISE WEARABLESMARKET FOR INTERNET OF THINGS, 2016-2023 ($MILLION)
FIGURE 15. GLOBAL ENTERPRISE WEARABLESMARKET, BY VEHICLE TYPE
FIGURE 16. GLOBAL ENTERPRISE WEARABLESMARKET FOR MANUFACTURING, 2016-2023 ($MILLION)
FIGURE 17. GLOBAL ENTERPRISE WEARABLES MARKET FOR HEALTHCARE, 2016-2023 ($MILLION)
FIGURE 18. GLOBAL ENTERPRISE WEARABLES MARKET FOR RETAIL, 2016-2023 ($MILLION)
FIGURE 19. GLOBAL ENTERPRISE WEARABLES MARKET FOR AEROSPACE & DEFENSE, 2016-2023 ($MILLION)
FIGURE 20. GLOBAL ENTERPRISE WEARABLES MARKET FOR OTHERS, 2016-2023 ($MILLION)
FIGURE 21. ENTERPRISE WEARABLES MARKET, BY REGION, 2016-2023(%)
FIGURE 22. NORTH AMERICA ENTERPRISE WEARABLES MARKET, BY COUNTRY, 2016-2023
FIGURE 23. U.S. ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 24. CANADA ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 25. MEXICO ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 26. EUROPE ENTERPRISE WEARABLES MARKET 2016-2023
FIGURE 27. UK ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 28. FRANCE ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 29. GERMANY ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 30. RUSSIA ENTERPRISE WEARABLESMARKET, 2016-2023 ($MILLION)
FIGURE 31. REST OF EUROPE ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 32. ASIA-PACIFIC ENTERPRISE WEARABLESMARKET, 2016-2023
FIGURE 33. CHINA ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 34. AUSTRALIA ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 35. INDIA ENTERPRISE WEARABLESMARKET, 2016-2023 ($MILLION)
FIGURE 36. JAPAN ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 37. REST OF ASIA-PACIFIC ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 38. LAMEA ENTERPRISE WEARABLES MARKET 2016-2023
FIGURE 39. LATIN AMERICA ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 40. MIDDLE EAST ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 41. AFRICA ENTERPRISE WEARABLES MARKET, 2016-2023 ($MILLION)
FIGURE 42. ADIDAS: NET SALES, 2014-2016 ($MILLION)
FIGURE 43. ADIDAS: REVENUE SHARE BY PRODUCTS, 2016 (%)
FIGURE 44. ADIDAS: REVENUE SHARE BY GEOGRAPHY, 2016 (%)
FIGURE 45. ALPHABET: NET SALES, 2014-2016 ($MILLION)
FIGURE 46. ALPHABET: REVENUE BY PRODUCT, 2016 (%)
FIGURE 47. ALPHABET: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 48. APPLE: NET SALES, 2015-2017 ($MILLION)
FIGURE 49. APPLE: REVENUE SHARE BY PRODUCT, 2017 (%)
FIGURE 50. APPLE: REVENUE SHARE BY GEOGRAPHY, 2017 (%)
FIGURE 51. EUROTECH: NET SALES, 2014-2016 ($MILLION)
FIGURE 52. EUROTECH: REVENUE SHARE BY SEGMENT, 2016 (%)
FIGURE 53. EUROTECH: REVENUE SHARE BY GEOGRAPHY, 2016 (%)
FIGURE 54. FITBIT: NET SALES, 2014-2016 ($MILLION)
FIGURE 55. FITBIT: REVENUE SHARE BY GEOGRAPHY, 2016 (%)
FIGURE 56. FOSSIL GROUP: NET SALES, 2014-2016 ($MILLION)
FIGURE 57. FOSSIL GROUP: REVENUE SHARE BY PRODUCT, 2016 (%)
FIGURE 58. FOSSIL GROUP: REVENUE SHARE BY GEOGRAPHY, 2016 (%)
FIGURE 59. SAMSUNG: NET SALES, 2014-2016 ($MILLION)
FIGURE 60. SAMSUNG: REVENUE BY PRODUCT, 2016 (%)
FIGURE 61. SAMSUNG: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 62. EPSON: NET SALES, 2014-2016 ($MILLION)
FIGURE 63. EPSON: REVENUE SHARE BY SEGMENT, 2016 (%)
FIGURE 64. EPSON: REVENUE SHARE BY GEOGRAPHY, 2016 (%)
FIGURE 65. SONY: NET SALES, 2015-2017 ($MILLION)
FIGURE 66. SONY: REVENUE SHARE BY SEGMENT, 2017 (%)
FIGURE 67. SONY: REVENUE SHARE BY GEOGRAPHY, 2017 (%)

 

The global electric vehicle chargers market is expected to witness growth due to increase in healthcare awareness and rise in mobile penetration. Further, the benefits such as ease of use, flexibility, and convenience fuels the market growth. However, high cost of enterprise wearables, rise in data security, and privacy concern impedes the market growth.

Enterprise wearables device is the technology that enables industries to provide advanced high-end user experience to their employees while performing the tasks. The wearable devices are used to access information via connected devices, automatic storage, and activity tracking, which increases the employee’s productivity and enhances its performance. Further, an increased technological convergence, presence of internet mobility, easy access to information from an ERP system using touch, gesture, voice commands, and ambient display drive the need for wearable devices in the enterprise. By end user, the market is segmented into manufacturing, healthcare, retail, aerospace & defense, and others. In addition, based on technology, the market is classified into the Bluetooth and internet of things (IoT).

By product type, wrist wear and head wear was dominant segment in 2015 and is anticipated to continue its dominance during the forecasted period. By end user, healthcare witnessed highest growth rate during the forecast period followed by manufacturing and aerospace and defense.

Apple Inc., Alphabet Inc., Adidas AG, Eurotech S.p.A, Fitbit Inc., Samsung Electronics Co. Ltd, Sony Corporation, Seiko Epson Corporation, Misfit Inc. and Xiaomi Inc are key market players that occupy a significant revenue share in the enterprise wearables market.

 

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