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In-Car Infotainment Market by Installation Type (OEM and Aftermarket) and Component (Hardware and Software): Global Opportunity Analysis and Industry Forecast, 2021–2028

A00580
Pages: 214
Jul 2021 | 22521 Views
   
Author(s) : Prateek Yadav , Sonia Mutreja
Tables: 103
Charts: 79
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COVID-19

Pandemic disrupted the entire world and affected many industries.

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In-Car Infotainment Market Statistics 2021-2028:

The global in-car infotainment market was valued at $21,410 million in 2020, and is projected to reach $37,530.4 million by 2028, registering a CAGR of 7.5% from 2021 to 2028.

The COVID-19 outbreak severely impacted the automotive sector on a global level, which in turn leads to considerable drop in automotive sales and insufficiency of raw material. Many small and big players in the automotive sector are witnessed issues such as halt of production activities, mandated plant closures by the government. However, the pandemic is expected to have an indirect effect on the In-Car Infotainment market. Amid pandemic industry leaders are trying to formulate different ways to incorporate critical information such as contact details, list of nearest hospitals & medical centers, and quick reference information for primary symptoms with official local governmental guidance along with enhanced user experience. Adoption of such methods is foreseen to reinforce the demand of In-Car infotainment in near future.

In-car infotainment is a complete suite of advanced features that is integrated in cars to provide entertainment, information, connectivity, and communication services. The complete system uses audio/video (A/V) interfaces, touchscreens, keypads, and other types of devices to provide entertainment and information delivery to the drivers and passengers. Advanced infotainment systems facilitate Bluetooth, Wi-Fi connectivity, interactive voice recognition services, live media streaming, and smart technology for mobile integration. 

In-Car-Infotainment-Market-2021-2028

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Furthermore, in-car infotainment system typically includes A/V feature and two-way communications tools, standard radio and CD players, as well as hands-free phone connections, vehicle voice commands, and other types of interactive audio or video software-based applications. Moreover, many in-vehicle infotainments systems include rear seat DVD capability that allows passengers to watch movies and other visual media. In addition, another major in-car infotainment component is mobile device connectivity. Newer vehicles stated offer wide range of systems that allow devices like iPhones/smartphones and laptops to connect to a vehicle for passenger use. Many fixed equipped infotainment systems also have security features that prevent drivers from using any video services or other distracting system elements. 

COVID-19 Impact Analysis:

The COVID-19 outbreak severely impacted the automotive sector on a global level, which in turn leads to considerable drop in automotive sales, insufficiency of raw material, and others. Many small and big players in the automotive sector are witnessing issues such as halt of production activities, mandated plant closures by the government, and others. Moreover, automotive OEMs and many advanced mobility players have experienced the hardest hit in the automotive world due to COVID-19. This could lead to a direct long-term impact on the automotive industry too due to the macroeconomic trends, changes in consumer behavior, and regulatory developments. The automotive industries are on the lookout for how changes in consumer behavior may affect the passenger cars sales with countless changes forced upon our day-to-day lives by the COVID-19 pandemic. However, industry leaders are putting constant efforts in R&D activities to bring out the change in in-car infotainment market. For Instance, in 2020, Mercedes-Benz introduced advanced multimedia infotainment system, MBUX, which helps the users in getting all information related to the pandemic on a real-time basis. The infotainment system will enable users to navigate to the nearest COVID-19 testing centers. Furthermore, in 2020, Jaguar Land Rover envisioned a gesture control system for cars reduce the spread of virus.

The global in-car infotainment market is segmented on the basis of installation type, component, and region. OEM and aftermarket are studied under the installation type segment. By component, the market is bifurcated into hardware and software. Hardware is further sub-segmented into audio, display, connectivity, and other. The others segment includes climate control units, automated steering system, and others.

By region, the market is analyzed across North America, Europe, Asia-Pacific, and LAMEA.

Key players operating in the global in-car infotainment market are Alps Alpine Co., Ltd., Samsung Electronics Co., Ltd., Panasonic Corporation, Pioneer Corporation, Audi AG, BMW Group, Continental AG, Ford Motor Company, Visteon Corporation and Volkswagen AG.

In-Car Infotainment Market
By Installation Type

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Aftermarket segment is projected as the most lucrative segment

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Surge in adoption of cloud technology

The growth in demand for safety, comfort, and aesthetic features have led to several technological advancements in vehicles. On of such advancements includes use of cloud supported infotainment system which subsequently increases the comfort level of the passengers inside. End users demand live streaming facility for music, internet radio, and smartphone integration with rapid development in cloud technology and its application. Aggrandized cloud technology has enabled the live media-streaming feature and enhanced convenience of the end users, while using infotainment system. Cloud adoption allows on-demand entertainment from cloud-based sources to in-car infotainment systems instead of local media databases including CD/DVD players and Bluetooth.

In addition, in-vehicle infotainment systems allow storage and sharing of media files such as music, video, and photos over the cloud network and saves local storage space. Therefore, it provides huge impetus to the global in-car infotainment market growth.

In-Car Infotainment Market
By Component

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Hardware segment projected as the most lucrative segment

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Rise in adoption of connected cars

The government approach toward safety and security of vehicles is changing globally and is imposing various regulations, which are establishing mandates for the auto makers to develop automobiles with pre-installed safety features, which fuels the trend of connected car devices. In addition, growth in information, use of advanced features in vehicles, and telecommunication infrastructure fuels the ongoing trend, which is expected to create ample number of opportunities for the key players operating in the global in-vehicle infotainment market. Connected vehicles enable cars to communicate via V2X platform with drivers, other vehicles, road infrastructure, and the cloud. These services allow automotive dealers, fleet operators, and drivers to optimize resource usage, improve safety, and automate certain driver functions, while generating valuable data including vehicle performance and road conditions. 

Connected vehicles work by collecting information from their surroundings and communicating it to each other, as well as intelligent transportation infrastructure and provide transport authorities with real-time traffic data for better road management and improved infrastructure planning. Thus, increase in the demand for connected car services is majorly due to the demand for basic vehicle connectivity applications, such as real time updates, navigation, and in-car infotainments. Wide adoption of advanced vehicles is expected to open huge opportunities for technological advanced devices globally.

In-Car Infotainment Market
By Region

2028
Asia-pacific 
North America
Europe
Lamea

LAMEA would exhibit the highest CAGR of 9.7% during 2021-2028.

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Key Benefits For Stakeholders

  • This study presents analytical depiction of the in-car infotainment market analysis along with the current trends and future estimations to depict the imminent investment pockets.
  • The overall market potential is determined to understand the profitable trends to gain a stronger foothold.
  • The report presents information related to key drivers, restraints, and opportunities of the market with a detailed impact analysis.
  • The current in-car infotainment market size is quantitatively analyzed from 2020 to 2028 to benchmark the financial competency.
  • Porter’s five forces analysis illustrates the potency of the buyers and suppliers in the In-Car Infotainment industry.

Key Market Segments

By Installation Type

  • OEM
  • Aftermarket

By Component

  • Hardware
  • Audio
  • Display/ Video
  • Connectivity
  • Others
  • Software

By Region

  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • UK
    • Germany
    • France
    • Russia
    • Rest of Europe
  • Asia-Pacific
    • China
    • Japan 
    • India
    • Australia
    • Rest of Asia-Pacific
  • LAMEA
    • Latin America
    • Middle East
    • Africa

Key Players

  • Alps Alpine Co., Ltd.
  • Samsung Electronics Co., Ltd.
  • Panasonic Corporation
  • Pioneer Corporation
  • Audi AG
  • BMW Group
  • Continental AG
  • Ford Motor Company
  • Visteon Corporation
  • Volkswagen AG.
 

CHAPTER 1:INTRODUCTION

1.1.Report description
1.2.Key benefits for stakeholders
1.3.Key market segments
1.4.Research methodology

1.4.1.Primary research
1.4.2.Secondary research
1.4.3.Analyst tools and models

CHAPTER 2:EXECUTIVE SUMMARY

2.1.CXO perspective

CHAPTER 3:MARKET OVERVIEW

3.1.Market definition and scope
3.2.Key findings

3.2.1.Top impacting factors
3.2.2.Top investment pockets
3.2.3.Top winning strategies

3.3.Porter’s five forces analysis
3.4.Market share analysis (2020)
3.5.Market dynamics

3.5.1.Drivers

3.5.1.1.Ever-growing smartphone industry
3.5.1.2.Growing adoption of cloud technology

3.5.2.Restraints

3.5.2.1.Lack of uninterrupted & seamless connectivity
3.5.2.2.High cost of advanced technologies

3.5.3.Opportunities

3.5.3.1.Rise in adoption of connected cars
3.5.3.2.Personalized solution as per the need
3.5.3.3.Increase in Demand for Rear Seat Entertainment

3.6.Impact of COVID-19 on the market

3.6.1.Evolution of outbreaks

3.6.1.1.COVID-19

3.6.2.Micro-economic impact analysis

3.6.2.1.Consumer trend
3.6.2.2.Technology trends
3.6.2.3.Regulatory trend
3.6.2.4.Regulatory trend

3.6.3.Macro-economic impact analysis

3.6.3.1.GDP
3.6.3.2.Import/export analysis
3.6.3.3.Employment index

3.6.4.Impact on the in-car infotainment industry analysis

CHAPTER 4:GLOBAL IN-CAR INFOTAINMENT MARKET, INSTALLATION TYPE

4.1.Overview
4.2.OEM

4.2.1.Key market trends, growth factors, and opportunities
4.2.2.Market size and forecast, by region
4.2.3.Market analysis, by country

4.3.Aftermarket

4.3.1.Key market trends, growth factors, and opportunities
4.3.2.Market size and forecast, by region
4.3.3.Market analysis, by country

CHAPTER 5:GLOBAL IN-CAR INFOTAINMENT MARKET, BY COMPONENT

5.1.Overview
5.2.Hardware

5.2.1.Key market trends, growth factors, and opportunities
5.2.2.Market size and forecast, by region
5.2.3.Audio
5.2.4.Video
5.2.5.Connectivity
5.2.6.Others
5.2.7.Market analysis, by country

5.3.Software

5.3.1.Key market trends, growth factors, and opportunities
5.3.2.Market size and forecast, by region
5.3.3.Market analysis, by country

CHAPTER 6:IN-CAR INFOTAINMENT MARKET, BY REGION

6.1.Overview
6.2.North America

6.2.1.Key market trends, growth factors, and opportunities
6.2.2.Market size and forecast, by installation type
6.2.3.Market size and forecast, by component
6.2.4.Market size and forecast, by country

6.2.4.1.U.S.

6.2.4.1.2.Market size and forecast, by installation type
6.2.4.1.3.Market size and forecast, by component

6.2.4.2.Canada

6.2.4.2.2.Market size and forecast, by installation type
6.2.4.2.3.Market size and forecast, by component

6.2.4.3.Mexico

6.2.4.3.2.Market size and forecast, by installation type
6.2.4.3.3.Market size and forecast, by component

6.3.Europe

6.3.1.Key market trends, growth factors, and opportunities
6.3.2.Market size and forecast, by installation type
6.3.3.Market size and forecast, by component
6.3.4.Market size and forecast, by country

6.3.4.1.UK

6.3.4.1.2.Market size and forecast, by installation type
6.3.4.1.3.Market size and forecast, by component

6.3.4.2.Germany

6.3.4.2.2.Market size and forecast, by installation type
6.3.4.2.3.Market size and forecast, by component

6.3.4.3.France

6.3.4.3.2.Market size and forecast, by installation type
6.3.4.3.3.Market size and forecast, by component

6.3.4.4.Russia

6.3.4.4.2.Market size and forecast, by installation type
6.3.4.4.3.Market size and forecast, by component

6.3.4.5.Rest of Europe

6.3.4.5.2.Market size and forecast, by installation type
6.3.4.5.3.Market size and forecast, by component

6.4.Asia-Pacific

6.4.1.Key market trends, growth factors, and opportunities
6.4.2.Market size and forecast, by installation type
6.4.3.Market size and forecast, by component
6.4.4.Market size and forecast, by country

6.4.4.1.China

6.4.4.1.2.Market size and forecast, by installation type
6.4.4.1.3.Market size and forecast, by component

6.4.4.2.Japan

6.4.4.2.2.Market size and forecast, by installation type
6.4.4.2.3.Market size and forecast, by component

6.4.4.3.India

6.4.4.3.1.Market size and forecast, by installation type
6.4.4.3.2.Market size and forecast, by component

6.4.4.4.Australia

6.4.4.4.2.Market size and forecast, by installation type
6.4.4.4.3.Market size and forecast, by component

6.4.4.5.Rest of Asia-Pacific

6.4.4.5.2.Market size and forecast, by installation type
6.4.4.5.3.Market size and forecast, by component

6.5.LAMEA

6.5.1.Key market trends, growth factors, and opportunities
6.5.2.Market size and forecast, by installation type
6.5.3.Market size and forecast, by component
6.5.4.Market size and forecast, by country

6.5.4.1.Latin America

6.5.4.1.2.Market size and forecast, by installation type
6.5.4.1.3.Market size and forecast, by component

6.5.4.2.Middle East

6.5.4.2.1.Market size and forecast, by installation type
6.5.4.2.2.Market size and forecast, by component

6.5.4.3.Africa

6.5.4.3.2.Market size and forecast, by installation type
6.5.4.3.3.Market size and forecast, by component

CHAPTER 7:COMPANY PROFILES

7.1.ALPS ALPINE CO., LTD.

7.1.1.Company overview
7.1.2.Key executives
7.1.3.Company snapshot
7.1.4.Company snapshot
7.1.5.Operating business segments
7.1.6.Product portfolio
7.1.7.R&D expenditure
7.1.8.Business performance
7.1.9.Key strategic moves and developments

7.2.AUDI AG

7.2.1.Company overview
7.2.2.Key executives
7.2.3.Company snapshot
7.2.4.Product portfolio
7.2.5.R&D expenditure
7.2.6.Business performance
7.2.7.Key strategic moves and developments

7.3.BMW GROUP

7.3.1.Company overview
7.3.2.Key executives
7.3.3.Company snapshot
7.3.4.Operating business segments
7.3.5.Product portfolio
7.3.6.R&D expenditure
7.3.7.Business performance

7.4.CONTINENTAL AG

7.4.1.Company overview
7.4.2.Key executives
7.4.3.Company snapshot
7.4.4.Operating business segments
7.4.5.Product portfolio
7.4.6.R&D expenditure
7.4.7.Business performance
7.4.8.Key strategic moves and developments

7.5.FORD MOTOR COMPANY

7.5.1.Company overview
7.5.2.Company snapshot
7.5.3.Operating business segments
7.5.4.Product portfolio
7.5.5.R&D expenditure
7.5.6.Business performance
7.5.7.Key strategic moves and developments

7.6.PANASONIC CORPORATION

7.6.1.Company overview
7.6.2.Key executives
7.6.3.Company snapshot
7.6.4.Operating business segments
7.6.5.Product portfolio
7.6.6.R&D expenditure
7.6.7.Business performance
7.6.8.Key strategic moves and developments

7.7.PIONEER CORPORATION

7.7.1.Company overview
7.7.2.Key executives
7.7.3.Company snapshot
7.7.4.Product portfolio
7.7.5.Key strategic moves and developments

7.8.SAMSUNG ELECTRONICS CO., LTD.

7.8.1.Company overview
7.8.2.Key executives
7.8.3.Company snapshot
7.8.4.Operating business segments
7.8.5.Product portfolio
7.8.6.R&D expenditure
7.8.7.Business performance
7.8.8.Key strategic moves and developments

7.9.VISTRON CORPORATION

7.9.1.Company overview
7.9.2.Company snapshot
7.9.3.Product portfolio
7.9.4.Business performance
7.9.5.Key strategic moves and developments

7.10.VOLKSWAGEN AG

7.10.1.Company overview
7.10.2.Key executives
7.10.3.Company snapshot
7.10.4.Operating business segments
7.10.5.Product portfolio
7.10.6.R&D expenditure
7.10.7.Business performance
7.10.8.Key strategic moves and developments

LIST OF TABLES

TABLE 01.IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020-2028 ($MILLION)
TABLE 02.IN-CAR INFOTAINMENT MARKET FOR OEM, BY REGION 2020-2028 ($MILLION)
TABLE 03.IN-CAR INFOTAINMENT MARKET FOR AFTERMARKET, BY REGION 2020-2028 ($MILLION)
TABLE 04.IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020-2028 ($MILLION)
TABLE 05.IN-CAR INFOTAINMENT MARKET FOR HARDWARE, BY REGION 2020-2028 ($MILLION)
TABLE 06.IN-CAR INFOTAINMENT MARKET FOR SOFTWARE, BY REGION 2020-2028 ($MILLION)
TABLE 07.IN-CAR INFOTAINMENT MARKET, BY REGION 2020–2028 ($MILLION)
TABLE 08.NORTH AMERICA IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 09.NORTH AMERICA IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 10.U.S. IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 11.U.S. IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 12.CANADA IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 13.CANADA IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 14.MEXICO IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 15.MEXICO IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 16.EUROPE IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 17.EUROPE IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 18.UK IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 19.UK IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 20.GERMANY IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 21.GERMANY IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 22.FRANCE IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 23.FRANCE IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 24.RUSSIA IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 25.RUSSIA IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 26.REST OF EUROPE IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 27.REST OF EUROPE IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 28.ASIA-PACIFIC IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 29.ASIA-PACIFIC IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 30.CHINA IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 31.CHINA IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 32.JAPAN IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 33.JAPAN IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 34.INDIA IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 35.INDIA IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 36.AUSTRALIA -WHEELER MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 37.AUSTRALIA -WHEELER MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 38.REST OF ASIA-PACIFIC IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 39.REST OF ASIA-PACIFIC IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 40.LAMEA IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 41.LAMEA IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 42.LATIN AMERICA-WHEELER MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 43.LATIN AMERICA IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 44.MIDDLE EAST IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 45.MIDDLE EAST IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 46.AFRICA IN-CAR INFOTAINMENT MARKET, BY INSTALLATION TYPE, 2020–2028 ($MILLION)
TABLE 47.AFRICA IN-CAR INFOTAINMENT MARKET, BY COMPONENT, 2020–2028 ($MILLION)
TABLE 48.ALPS ALPINE CO., LTD.: KEY EXECUTIVES
TABLE 49.ALPS ALPINE CO., LTD.: COMPANY SNAPSHOT
TABLE 50.ALPS ALPINE CO., LTD.: COMPANY SNAPSHOT
TABLE 51.ALPS ALPINE CO., LTD.: OPERATING SEGMENTS
TABLE 52.ALPS ALPINE CO., LTD.: PRODUCT PORTFOLIO
TABLE 53.ALPS ALPINE CO., LTD.: R&D EXPENDITURE, 2018–2020 ($MILLION)
TABLE 54.ALPS ALPINE CO., LTD.: NET SALES, 2018–2020 ($MILLION)
TABLE 55.AUDI AG: KEY EXECUTIVES
TABLE 56.AUDI AG: COMPANY SNAPSHOT
TABLE 57.AUDI AG: PRODUCT PORTFOLIO
TABLE 58.AUDI AG: R&D EXPENDITURE, 2018–2020 ($MILLION)
TABLE 59.AUDI AG: NET SALES, 2018–2020 ($MILLION)
TABLE 60.BMW GROUP: KEY EXECUTIVES
TABLE 61.BMW GROUP: COMPANY SNAPSHOT
TABLE 62.BMW GROUP: OPERATING SEGMENTS
TABLE 63.BMW GROUP: PRODUCT PORTFOLIO
TABLE 64.BMW GROUP: R&D EXPENDITURE, 2018–2020 ($MILLION)
TABLE 65.BMW GROUP: NET SALES, 2018–2020 ($MILLION)
TABLE 66.CONTINENTAL AG: KEY EXECUTIVES
TABLE 67.CONTINENTAL AG: COMPANY SNAPSHOT
TABLE 68.CONTINENTAL AG: OPERATING SEGMENTS
TABLE 69.CONTINENTAL AG: PRODUCT PORTFOLIO
TABLE 70.CONTINENTAL AG: R&D EXPENDITURE, 2018–2020 ($MILLION)
TABLE 71.CONTINENTAL AG: NET SALES, 2018–2020 ($MILLION)
TABLE 72.FORD MOTOR COMPANY: KEY EXECUTIVES
TABLE 73.FORD MOTOR COMPANY: COMPANY SNAPSHOT
TABLE 74.FORD MOTOR COMPANY: OPERATING SEGMENTS
TABLE 75.FORD MOTOR COMPANY: PRODUCT PORTFOLIO
TABLE 76.FORD MOTOR COMPANY: R&D EXPENDITURE, 2018–2020 ($MILLION)
TABLE 77.FORD MOTOR COMPANY: NET SALES, 2018–2020 ($MILLION)
TABLE 78.FORD MOTOR COMPANY: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 79.PANASONIC CORPORATION: KEY EXECUTIVE
TABLE 80.PANASONIC CORPORATION: COMPANY SNAPSHOT
TABLE 81.PANASONIC CORPORATION: OPERATING SEGMENTS
TABLE 82.PANASONIC CORPORATION: PRODUCT PORTFOLIO
TABLE 83.PANASONIC CORPORATION: R&D EXPENDITURE, 2018–2020 ($MILLION)
TABLE 84.PANASONIC CORPORATION: NET SALES, 2018–2020 ($MILLION)
TABLE 85.PIONEER CORPORATION: KEY EXECUTIVES
TABLE 86.PIONEER CORPORATION: COMPANY SNAPSHOT
TABLE 87.PIONEER CORPORATION: PRODUCT PORTFOLIO
TABLE 88.SAMSUNG ELECTRONICS CO., LTD.: KEY EXECUTIVE
TABLE 89.SAMSUNG ELECTRONICS CO., LTD.: COMPANY SNAPSHOT
TABLE 90.SAMSUNG ELECTRONICS CO., LTD.: OPERATING SEGMENTS
TABLE 91.SAMSUNG ELECTRONICS CO., LTD.: PRODUCT PORTFOLIO
TABLE 92.SAMSUNG ELECTRONICS CO., LTD.: R&D EXPENDITURE, 2018–2020 ($MILLION)
TABLE 93.SAMSUNG ELECTRONICS CO., LTD.: NET SALES, 2018–2020 ($MILLION)
TABLE 94.VISTEON CORPORATION: KEY EXECUTIVES
TABLE 95.VISTEON CORPORATION: COMPANY SNAPSHOT
TABLE 96.VISTEON CORPORATION: PRODUCT PORTFOLIO
TABLE 97.VISTEON CORPORATION: NET SALES, 2018–2020 ($MILLION)
TABLE 98.VOLKSWAGEN AG: KEY EXECUTIVES
TABLE 99.VOLKSWAGEN AG: COMPANY SNAPSHOT
TABLE 100.VOLKSWAGEN AG: OPERATING SEGMENTS
TABLE 101.VOLKSWAGEN AG: PRODUCT PORTFOLIO
TABLE 102.VOLKSWAGEN AG: R&D EXPENDITURE, 2018–2020 ($MILLION)
TABLE 103.VOLKSWAGEN AG: NET SALES, 2018–2020 ($MILLION)

LIST OF FIGURES

FIGURE 01.KEY MARKET SEGMENTS
FIGURE 02.EXECUTIVE SUMMARY, BY SEGMENT
FIGURE 03.EXECUTIVE SUMMARY, BY COUNTRY
FIGURE 04.TOP IMPACTING FACTORS
FIGURE 05.TOP INVESTMENT POCKETS
FIGURE 06.TOP WINNING STRATEGIES, BY YEAR, 2018–2021*
FIGURE 07.TOP WINNING STRATEGIES, BY YEAR, 2018–2021*
FIGURE 08.TOP WINNING STRATEGIES, BY COMPANY, 2018–2021*
FIGURE 09.MODERATE-TO-HIGH BARGAINING POWER OF SUPPLIERS
FIGURE 10.MODERATE-TO-HIGH THREAT OF NEW ENTRANTS
FIGURE 12.MODERATE-TO-HIGH THREAT OF SUBSTITUTES
FIGURE 13.MODERATE-TO-HIGH INTENSITY OF RIVALRY
FIGURE 14.MODERATE-TO-HIGH BARGAINING POWER OF BUYERS
FIGURE 15.MARKET SHARE ANALYSIS (2020)
FIGURE 16.MACRO-ECONOMIC INDICATORS PROJECTIONS (1/2):
FIGURE 17.MACRO-ECONOMIC INDICATORS PROJECTIONS (2/2):
FIGURE 18.IN-CAR INFOTAINMENT MARKET SHARE, BY INSTALLATION TYPE, 2020–2028 (%)
FIGURE 19.COMPARATIVE SHARE ANALYSIS OF IN-CAR INFOTAINMENT MARKET FOR OEM, BY COUNTRY, 2020 & 2028(%)
FIGURE 20.COMPARATIVE SHARE ANALYSIS OF IN-CAR INFOTAINMENT MARKET FOR AFTERMARKET, BY COUNTRY, 2020 & 2028(%)
FIGURE 21.IN-CAR INFOTAINMENT MARKET SHARE, BY COMPONENT, 2020–2028 (%)
FIGURE 22.GLOBAL IN-CAR INFOTAINMENT MARKET SHARE, BY AUDIO, 2020 & 2028(%)
FIGURE 23.GLOBAL IN-CAR INFOTAINMENT MARKET SHARE, BY VIDEO, 2020 & 2028(%)
FIGURE 24.GLOBAL IN-CAR INFOTAINMENT MARKET SHARE, BY CONNECTIVITY, 2020 & 2028(%)
FIGURE 25.GLOBAL IN-CAR INFOTAINMENT MARKET SHARE, BY OTHERS, 2020 & 2028(%)
FIGURE 26.COMPARATIVE SHARE ANALYSIS OF IN-CAR INFOTAINMENT MARKET FOR HARDWARE, BY COUNTRY,  2020 & 2028(%)
FIGURE 27.COMPARATIVE SHARE ANALYSIS OF IN-CAR INFOTAINMENT MARKET FOR SOFTWARE, BY COUNTRY,  2020 & 2028(%)
FIGURE 28.IN-CAR INFOTAINMENT MARKET, BY REGION, 2021-2028 (%)
FIGURE 29.COMPARATIVE SHARE ANALYSIS OF IN-CAR INFOTAINMENT MARKET, BY COUNTRY, 2020–2028 (%)
FIGURE 30.U.S. IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 31.CANADA IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 32.MEXICO IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 33.COMPARATIVE SHARE ANALYSIS OF IN-CAR INFOTAINMENT MARKET, BY COUNTRY, 2020–2028 (%)
FIGURE 34.UK IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 35.GERMANY IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 36.FRANCE IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 37.RUSSIA IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 38.REST OF EUROPE IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 39.COMPARATIVE SHARE ANALYSIS OF IN-CAR INFOTAINMENT MARKET, BY COUNTRY, 2020–2028 (%)
FIGURE 40.CHINA IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 41.JAPAN IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 42.INDIA IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 43.AUSTRALIA IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 44.REST OF ASIA-PACIFIC IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 45.COMPARATIVE SHARE ANALYSIS OF IN-CAR INFOTAINMENT MARKET, BY COUNTRY, 2020–2028 (%)
FIGURE 46.LATIN AMERICAIN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 47.MIDDLE EAST IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 48.AFRICA IN-CAR INFOTAINMENT MARKET, 2020–2028 ($MILLION)
FIGURE 49.ALPS ALPINE CO., LTD.: R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 50.ALPS ALPINE CO., LTD.: NET SALES, 2018–2020 ($MILLION)
FIGURE 51.ALPS ALPINE CO., LTD.: REVENUE SHARE BY SEGMENT, 2020 (%)
FIGURE 52.ALPS ALPINE CO., LTD.: REVENUE SHARE BY REGION, 2020 (%)
FIGURE 53.AUDI AG: R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 54.AUDI AG: NET SALES, 2018–2020 ($MILLION)
FIGURE 55.BMW GROUP: R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 56.BMW GROUP: NET SALES, 2018–2020 ($MILLION)
FIGURE 57.BMW GROUP: REVENUE SHARE BY SEGMENT, 2020 (%)
FIGURE 58.BMW GROUP: REVENUE SHARE BY REGION, 2020 (%)
FIGURE 59.CONTINENTAL AG: R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 60.CONTINENTAL AG: NET SALES, 2018–2020 ($MILLION)
FIGURE 61.CONTINENTAL AG: REVENUE SHARE BY SEGMENT, 2020 (%)
FIGURE 62.CONTINENTAL AG: REVENUE SHARE BY REGION, 2020 (%)
FIGURE 63.FORD MOTOR COMPANY: R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 64.FORD MOTOR COMPANY: NET SALES, 2018–2020 ($MILLION)
FIGURE 65.FORD MOTOR COMPANY: REVENUE SHARE BY SEGMENT, 2020 (%)
FIGURE 66.FORD MOTOR COMPANY: REVENUE SHARE BY REGION, 2020 (%)
FIGURE 67.PANASONIC CORPORATION: R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 68.PANASONIC CORPORATION: NET SALES, 2018–2020 ($MILLION)
FIGURE 69.PANASONIC CORPORATION: REVENUE SHARE BY SEGMENT, 2020 (%)
FIGURE 70.PANASONIC CORPORATION: REVENUE SHARE BY REGION, 2020 (%)
FIGURE 71.SAMSUNG ELECTRONICS CO., LTD.: R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 72.SAMSUNG ELECTRONICS CO., LTD..: REVENUE, 2018–2020 ($MILLION)
FIGURE 73.SAMSUNG ELECTRONICS CO., LTD.: REVENUE SHARE BY SEGMENT, 2020 (%)
FIGURE 74.SAMSUNG ELECTRONICS CO., LTD.: REVENUE SHARE BY REGION, 2020 (%)
FIGURE 75.VISTEON CORPORATION: NET SALES, 2018–2020 ($MILLION)
FIGURE 76.VOLKSWAGEN AG: R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 77.VOLKSWAGEN AG: NET SALES, 2018–2020 ($MILLION)
FIGURE 78.VOLKSWAGEN AG: REVENUE SHARE BY SEGMENT, 2020 (%)
FIGURE 79.VOLKSWAGEN AG: REVENUE SHARE BY REGION, 2020 (%)

 
 

According to the insights of the CXOs of the leading companies, the in-car infotainment market is expected to experience significant growth rate specially in developing regions. This market is in its growth stage and is contributing to a considerable fraction of revenue for the overall automotive industry. This user-friendly technology has increasingly become popular amidst end users. In addition, rise in awareness among consumers is expected to experience rapid growth during the forecast period. The boom in smartphone industry and aggrandized use of cloud technology significantly boosts the growth of the global in-car infotainment market. It has improved system response times, when interacting with infotainment systems. However, lack of seamless connectivity and complexity of in-car infotainment devices limit the growth of the market. Integration of cloud services in in-car infotainment systems facilitate the streaming of media, online system software update, and information access. Such factors impede the growth rate of the market. Furthermore, rise in consumer demand for luxurious features and rise in demand for passenger car, facility of personalized infotainment system, and trend of using connect car devices are some parameters that ensures emerging growth opportunities for the market.

The global in-car infotainment market is segmented on the basis of installation type, component, and region. OEM and aftermarket are studied under the installation type segment. By on component type, the market is bifurcated into hardware and software. Hardware is further sub-segmented into audio, display, connectivity, and other. The others segment includes climate control units, automated steering system, and others. By region, the market is analyzed across North America, Europe, Asia-Pacific, and LAMEA

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FREQUENTLY ASKED QUESTIONS?
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A. The key growth strategies adopted by the In-Car Infotainment industry players includes product launch, business expansion, collaboration. These strategies opted by various industry players is leading to the growth of the In-Car Infotainment market as well as the players.

A. The integration of smartphones to the In-Car infotainment systmes is foreseen to drive the demand

A. The sample for global In-Car Infotainment market report can be obtained on demand from the AMR website. Also, the 24*7 chat support and direct call services are provided to procure the sample report.

A. There are certain upcoming trends such as advancements in technology such as the itegration of the internet in vehicle and growing adoption of connected cars to boost the market

A. In 2020, Mercedes-Benz introduced advanced multimedia infotainment system, MBUX, which helps the users in getting all information related to the pandemic on a real-time basis. The infotainment system will enable users to navigate to the nearest COVID-19 testing centers. Furthermore, in 2020, Jaguar Land Rover envisioned a gesture control system for cars to reduce the spread of the virus.

A. The company profiles of the top market players of In-Car Infotainment market can be obtained from the company profile section mentioned in the report. This section includes analysis of top ten player’s operating in the In-Car Infotainment market

A. Asia-Pacific region is leading the market presently in terms of revenue and foreseen to maintain it's dominance over the forecast period.

A. By Installation Type, OEM segment is expacted to gain traction over the forecast period in the global In-Car Infotainment market.

A. Europe region is expected to provide significant business opportunities for the key players operating in the global In-Car Infotainment market.

A. In post COVID-19, automotive industry is expected to revive in the near future. Furthermore, amid pandemic industry leaders are trying to formulate different ways to incorporate critical information such as contact information, a list of nearest hospitals/medical centers, and quick reference information for primary symptoms with official local governmental guidance along with enhanced user experience. Thus, such direct and indirect effect of COVID-19 expected to fuel the demand for In-Car Infotainment systmes in near future.

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