Allied Market Research


Pc Games Market

PC Games Market Size, Share, Competitive Landscape and Trend Analysis Report by Component, by deployment, by Enterprise Size and by Industry verticals : Global Opportunity Analysis and Industry Forecast, 2023-2032

IC : Software and Services

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Author's: | Onkar Sumant
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A PC game, also known as a computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. It is more diverse and user-determined gaming hardware and software; and generally, has greater capacity in input, processing, video and audio output. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult

Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games, before enjoying a resurgence in the mid-2000s through digital distribution.

PC gaming is considered synonymous (by Newzoo and others) with IBM personal computer compatible systems; while mobile computers – smartphones and tablets, such as those running Android or iOS – are also personal computers in the general sense.

COVID-19 Impact Analysis:

The video game industry has been substantially impacted by the COVID-19 pandemic in various ways, most often due to concerns over travel to and from China or elsewhere, and delays in the manufacturing processes within China.

COVID-19’s effects on gaming are uneven, just as its effect on the broader ICT marketplace is uneven. In this post it will outline some of the pandemic’s effects on gaming and wrap it up with a handful of best practice insights that should be actionable in gaming and, hopefully, in the broader ICT market.

Turning to PC gaming, perhaps nothing illustrates the usage spike better than the Steam app. Steam is the leading global distributor of digital PC games as well as a community hub, that will provide the ample opportunity during the covid-19 pandemic period or after pandemic. .

Top Impacting Factors: Market Scenario Analysis, Trends, Drivers and Impact Analysis


One of the greatest advantages gaming PC’s have over consoles is the ability to customize the system. It can change pretty much anything that would like about a PC. From the case, to every internal component. There are seemingly endless options when it comes to customization.


When it comes to graphical horsepower, gaming PC’s dominate consoles. Consoles just can’t keep up with high end CPUs and GPUs. If it is fan of high frame rates, advanced textures, ray tracing, and custom resolutions a PC will always be the best options.

The Need for an Upgrade (Con):

The reality of gaming PCs is that it is constantly changing. For the better, of course: devices support modern games and delight in detail and high performance.

The problems start when a gamer realizes that a powerful gaming computer may be considered obsolete next year. Therefore, it will have to keep an eye on new products and changes to react in time and upgrade a PC.

Key Benefits of the Report:

  • This study presents the analytical depiction of PC games market industry along with the current trends and future estimations to determine the imminent investment pockets.
  • The report presents information related to key drivers, restraints, and opportunities along with detailed analysis of PC games market.
  • The current market is quantitatively analyzed to highlight of PC games market growth scenario.
  • Porter’s Five Forces analysis illustrates the potency of buyers & suppliers in        the market. 
  • The report provides a detailed PC games market analysis based on competitive intensity and the competition that will take shape in coming years

Questions Answered in PC Games Market Research Report:

  • Who are the leading market players active in PC games market?
  • What would be the detailed impact of COVID-19 on the PC games market?
  • What are the current trends that would influence the PC games market in the next few years?
  • What are the driving factors, restraints, and opportunities in the PC games market?
  • What are the future projections that would help in taking further strategic steps?

PC Games Market Report Highlights

Aspects Details
By Component
  • Software
  • services
By deployment
  • Public
  • Private
  • Hybrid
By Enterprise Size
  • Small & Medium Enterprise
  • Large Enterprise
By Industry verticals
  • Industrial
  • Consumer IT
  • Media and Entertainment
  • Others
By Region
  • North America  (U.S, Canada)
  • Europe  (Germany, UK, France, Rest of Europe)
  • Asia-Pacific  (China, Japan, India, Rest of Asia-Pacific)
  • LAMEA  (Latin America, Middle East, Africa)
Key Market Players

Valve Corporation, Sony Computer Entertainment, Sega, Daedalic Entertainment, Capcom, Nintendo, Microsoft Studios, Electronic Arts Activision Blizzard, Supercell, Bandai Namco, Plug in Digital, Ubisoft, XSEED Games, Gameloft, Koei Tecmo Games, Bethesda Softworks, NIS America, Elex Technology

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PC Games Market

Global Opportunity Analysis and Industry Forecast, 2023-2032