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Visualization & 3D Rendering Software Market by Type (Plugin and Stand-alone), by Deployment Model (Cloud and On-premise), by Application (Marketing & Advertisement, Research & Training, Gaming, Videography, and Cartoon), and by End User (Construction & Real Estate, Energy & Utility, Media & Entertainment, Education, Healthcare & Life Science, and Others) - Global Opportunity Analysis and Industrial Forecast, 2017-2023

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IC_174198
Pages: 175
Sep 2017 | 2595 Views
 
Author's : Soumya Swarup Sahoo
Tables: 70
Charts: 58
 

Visualization & 3D Rendering Software Market Overview:

Global Visualization & 3D Rendering Software Market was valued at $747 million in 2016, and is estimated to reach $2,904 million by 2023, growing at a CAGR of 21.7% from 2017 to 2023. Visualization & 3D rendering applications including marketing & advertisement, research & training, gaming and videography are offered by prominent visualization & 3D rendering software providers, such as Embodee Corp., Luxion Inc., SAP SE, Siemens AG, and others, to virtually create high level of graphical representation. Visualization & 3D rendering provides streamlined real-time image synthesis and real-time 3D modelling applications. The global visualization & 3D rendering software market is expected to witness significant growth rate, due to high demand for virtual modeling and building design in real-estate sector in various developed and the developing regions, including North America, Europe, and Asia-Pacific.

Europe visualization & 3D rendering software market is expected to register the highest CAGR in the near future. Global vendors invest heavily in the market to improve the overall visualization & 3D rendering solution offering to ensure low-cost and on time image analysis, precision modeling, and virtual infrastructure modeling. The Asia-Pacific region, which includes countries such as China, India, Japan, and Australia, offer lucrative opportunities for market players. Moreover, surge in demand for high level gaming interface and growth in healthcare studies drive the Europe visualization & 3D rendering software market.

The global visualization & 3D rendering software market is analyzed across North America, Europe, Asia-Pacific, and LAMEA. Rise in need for automated 3D modelling and increase in adoption of visualization & 3D rendering solutions contribute to the market growth in North America and Europe. However, LAMEA is expected to account less market share in the global visualization & 3D rendering software market as compared to other regions, due to slow ICT spending and slow growth in real estate industry. Furthermore, the Latin America and Middle East are expected to gain traction, but the growth is expected to be stable during the forecast period.

Visualization & 3D Rendering Software Market Segmentation

The global visualization & 3D rendering software market is segmented on the basis of type, deployment model, application, end user, and geography. On the basis of type, it is bifurcated into plugin and stand-alone. On the basis of deployment model, it includes cloud and on-premise deployment. On the basis of application, it is classified into marketing & advertisement, research & training, gaming, videography, and cartoon. On the basis of end user, the market is divided into construction & real estate, energy & utility, media & entertainment, education, healthcare & life science, others.

The key players profiled in the report are 3D Virtualization, Act-3D B.V., Autodesk, Inc., Embodee Corp., Otoy Inc., Luxion Inc., SAP SE, Siemens AG, Sphere 3D, and Webmax Technologies. The report discusses the key strategies adopted by the companies along with the detailed analysis of the current trends, upcoming opportunities, and restraints in the global visualization & 3D rendering software market along with detailed information about their impacts.

Top Impacting Factors

High Demand for Virtual Modeling and Building Design

Virtual modeling and architectural design in real estate sector is expected to fuel the visualization & 3D rendering software market across the globe.

Surge in Demand for High Level Gaming and Videography

With growth in demand for high level graphical imaging in gaming and cinematography, the demand for visualization & 3D rendering software is on high trend.

Lack of it Infrastructure in the Underdeveloped Nations

The countries in Latin America, the Middle East, and Africa have not yet adopted technologically advanced hubs with rich IT infrastructure and digital content, which in turn is expected to hinder the global market growth in the near future.

Growth in Urbanization and Smart City Project

Increase in number of residents shifting towards urban areas and government investments on smart cities with smart infrastructure hub are expected to enhance market opportunity for visualization & 3D rendering software globally.

Key Benefits:

  • In-depth analysis of the global visualization & 3D rendering software market and its dynamics are provided to understand the market scenario.
  • Quantitative analysis of the current trends and future estimations from 2017 to 2023 is provided to assist strategists and stakeholders to capitalize on the prevailing opportunities.
  • Porters Five Forces analysis examines the competitive structure of the market and provides a clear understanding of the factors that influence the market entry and expansion.
  • A detailed analysis of the geographical segments enable the identification of profitable segments for market players.
  • Comprehensive analysis of the trends, sub segments, and key revenue pockets are provided in the report.

Visualization & 3D Rendering Software Market Key Segments:

By Type

  • Plugin
  • Stand-alone

By Deployment Model

  • Cloud
  • On-premise

By Application

  • Marketing & advertisement
  • Research & training
  • Gaming
  • Videography
  • Cartoon

By End User

  • Construction & real estate
  • Energy & utility
  • Media & entertainment
  • Education
  • Healthcare & life science
  • Others

By Region

  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • UK
    • Germany
    • France
    • Italy
    • Rest of Europe
  • Asia-Pacific
    • China
    • India
    • Japan
    • South East Asia
    • Rest of Asia-Pacific
  • LAMEA
    • Latin America
    • Middle East
    • Africa
 

Chapter: 1 INTRODUCTION

1.1. REPORT DESCRIPTION
1.2. KEY BENEFITS
1.3. RESEARCH METHODOLOGY

1.3.1. Primary research
1.3.2. Secondary research
1.3.3. Analyst tools and models
1.3.4. Market segmentation

Chapter: 2 EXECUTIVE SUMMARY

2.1. CXO PERSPECTIVE

Chapter: 3 MARKET OVERVIEW

3.1. MARKET DEFINITION AND SCOPE
3.2. KEY FINDINGS

3.2.1. Top winning strategies
3.2.2. Top investment pockets
3.2.3. Top impacting factors

3.3. PORTER’S FIVE FORCES

3.3.1. Bargaining power of suppliers
3.3.2. Bargaining power of buyers
3.3.3. Threat of substitutes
3.3.4. Threat of new entrants
3.3.5. Competitive rivalry

3.4. MARKET PLAYER POSITIONING
3.5. MARKET DYNAMICS

3.5.1. Drivers
3.5.2. Restraints
3.5.3. Opportunities

Chapter: 4 VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY TYPE

4.1. OVERVIEW
4.2. PLUGIN

4.2.1. Key market trends
4.2.2. Key growth factors and opportunities
4.2.3. Market size and forecast

4.3. STAND-ALONE

4.3.1. Key market trends
4.3.2. Key growth factors and opportunities
4.3.3. Market size and forecast

Chapter: 5 VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY DEPLOYMENT MODEL

5.1. OVERVIEW
5.2. CLOUD

5.2.1. Key market trends
5.2.2. Key growth factors and opportunities
5.2.3. Market size and forecast

5.3. ON-PREMISE

5.3.1. Key market trends
5.3.2. Key growth factors and opportunities
5.3.3. Market size and forecast

Chapter: 6 VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY APPLICATION

6.1. OVERVIEW
6.2. MARKETING & ADVERTISEMENT

6.2.1. Key market trends
6.2.2. Key growth factors and opportunities
6.2.3. Market size and forecast

6.3. RESEARCH & TRAINING

6.3.1. Key market trends
6.3.2. Key growth factors and opportunities
6.3.3. Market size and forecast

6.4. GAMING

6.4.1. Key market trends
6.4.2. Key growth factors and opportunities
6.4.3. Market size and forecast

6.5. VIDEOGRAPHY

6.5.1. Key market trends
6.5.2. Key growth factors and opportunities
6.5.3. Market size and forecast

6.6. CARTOON

6.6.1. Key market trends
6.6.2. Key growth factors and opportunities
6.6.3. Market size and forecast

Chapter: 7 VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY END USER

7.1. OVERVIEW
7.2. CONSTRUCTION & REAL ESTATE

7.2.1. Key market trends
7.2.2. Key growth factors and opportunities
7.2.3. Market size and forecast

7.3. ENERGY & UTILITY

7.3.1. Key market trends
7.3.2. Key growth factors and opportunities
7.3.3. Market size and forecast

7.4. MEDIA & ENTERTAINMENT

7.4.1. Key market trends
7.4.2. Key growth factors and opportunities
7.4.3. Market size and forecast

7.5. EDUCATION

7.5.1. Key market trends
7.5.2. Key growth factors and opportunities
7.5.3. Market size and forecast

7.6. HEALTHCARE & LIFE SCIENCE

7.6.1. Key market trends
7.6.2. Key growth factors and opportunities
7.6.3. Market size and forecast

7.7. OTHERS

7.7.1. Key market trends
7.7.2. Key growth factors and opportunities
7.7.3. Market size and forecast

Chapter: 8 VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY GEOGRAPHY

8.1. OVERVIEW
8.2. NORTH AMERICA

8.2.1. Key trends
8.2.2. Key growth factors and opportunities
8.2.3. Market size and forecast

8.2.3.1. U.S.
8.2.3.2. Canada
8.2.3.3. Mexico

8.2.4. North America visualization & 3D rendering software market revenue, by type
8.2.5. North America visualization & 3D rendering software market revenue, by deployment model
8.2.6. North America visualization & 3D rendering software market revenue, by application
8.2.7. North America visualization & 3D rendering software market revenue, by end user

8.3. EUROPE

8.3.1. Key market trends
8.3.2. Key growth factors and opportunities
8.3.3. Market size and forecast

8.3.3.1. UK
8.3.3.2. Germany
8.3.3.3. France
8.3.3.4. Italy
8.3.3.5. Rest of Europe

8.3.4. Europe visualization & 3D rendering software market revenue, by type
8.3.5. Europe visualization & 3D rendering software market revenue, by deployment model
8.3.6. Europe visualization & 3D rendering software market revenue, by application
8.3.7. Europe visualization & 3D rendering software market revenue, by end user

8.4. ASIA-PACIFIC

8.4.1. Key market trends
8.4.2. Key growth factors and opportunities
8.4.3. Market size and forecast

8.4.3.1. China
8.4.3.2. India
8.4.3.3. Japan
8.4.3.4. South-east Asia
8.4.3.5. Rest of Asia-Pacific

8.4.4. Asia-Pacific visualization & 3D rendering software market revenue, by type
8.4.5. Asia-Pacific visualization & 3D rendering software market revenue, by deployment model
8.4.6. Asia-Pacific visualization & 3D rendering software market revenue, by application
8.4.7. Asia-Pacific visualization & 3D rendering software market revenue, by end user

8.5. LAMEA

8.5.1. Key market trends
8.5.2. Key growth factors and opportunities
8.5.3. Market size and forecast

8.5.3.1. Latin America
8.5.3.2. Middle East
8.5.3.3. Africa

8.5.4. LAMEA visualization & 3D rendering software market revenue, by type
8.5.5. LAMEA visualization & 3D rendering software market revenue, by deployment model
8.5.6. LAMEA visualization & 3D rendering software market revenue, by application
8.5.7. LAMEA visualization & 3D rendering software market revenue, by end user

Chapter: 9 COMPANY PROFILES

9.1. 3D VIRTUALIZATION

9.1.1. Company overview
9.1.2. Company snapshot
9.1.3. Operating business segments
9.1.4. Product portfolio
9.1.5. Business performance
9.1.6. Key strategic moves and developments

9.2. ACT-3D B.V.

9.2.1. Company overview
9.2.2. Company snapshot
9.2.3. Operating business segments
9.2.4. Product portfolio
9.2.5. Business performance
9.2.6. Key strategic moves and developments

9.3. AUTODESK, INC.

9.3.1. Company overview
9.3.2. Company snapshot
9.3.3. Operating business segments
9.3.4. Product portfolio
9.3.5. Business performance
9.3.6. Key strategic moves and developments

9.4. EMBODEE CORP.

9.4.1. Company overview
9.4.2. Company snapshot
9.4.3. Operating business segments
9.4.4. Product portfolio
9.4.5. Business performance
9.4.6. Key strategic moves and developments

9.5. OTOY INC.

9.5.1. Company overview
9.5.2. Company snapshot
9.5.3. Operating business segments
9.5.4. Product portfolio
9.5.5. Business performance
9.5.6. Key strategic moves and developments

9.6. LUXION INC.

9.6.1. Company overview
9.6.2. Company snapshot
9.6.3. Operating business segments
9.6.4. Product portfolio
9.6.5. Business performance
9.6.6. Key strategic moves and developments

9.7. SAP SE

9.7.1. Company overview
9.7.2. Company snapshot
9.7.3. Operating business segments
9.7.4. Product portfolio
9.7.5. Business performance
9.7.6. Key strategic moves and developments

9.8. SIEMENS AG

9.8.1. Company overview
9.8.2. Company snapshot
9.8.3. Operating business segments
9.8.4. Product portfolio
9.8.5. Business performance
9.8.6. Key strategic moves and developments

9.9. SPHERE 3D

9.9.1. Company overview
9.9.2. Company snapshot
9.9.3. Operating business segments
9.9.4. Product portfolio
9.9.5. Business performance
9.9.6. Key strategic moves and developments

9.10. WEBMAX TECHNOLOGIES

9.10.1. Company overview
9.10.2. Company snapshot
9.10.3. Operating business segments
9.10.4. Product portfolio
9.10.5. Business performance
9.10.6. Key strategic moves and developments

LIST OF TABLES

TABLE 1. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY TYPE, 2016-2023 ($MILLION)
TABLE 2. VISUALIZATION & 3D RENDERING PLUGIN MARKET REVENUE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 3. VISUALIZATION & 3D RENDERING STAND-ALONE MARKET REVENUE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 4. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY DEPLOYMENT MODEL, 2016-2023 ($MILLION)
TABLE 5. VISUALIZATION & 3D RENDERING CLOUD MARKET REVENUE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 6. VISUALIZATION & 3D RENDERING ON-PREMISE MARKET REVENUE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 7. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY APPLICATION, 2016-2023 ($MILLION)
TABLE 8. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE FOR MARKETING & ADVERTISEMENT APPLICATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 9. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE FOR RESEARCH & TRAINING APPLICATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 10. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE FOR GAMING APPLICATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 11. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE FOR VIDEOGRAPHY APPLICATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 12. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE FOR CARTOON APPLICATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 13. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY END USER, 2016-2023 ($MILLION)
TABLE 14. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN CONSTRUCTION & REAL ESTATE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 15. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN ENERGY & UTILITY, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 16. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN MEDIA & ENTERTAINMENT, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 17. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN EDUCATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 18. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN HEALTHCARE & LIFE SCIENCE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 19. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN OTHER INDUSTRIES, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 20. VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 21. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY COUNTRY, 2016-2023 ($MILLION)
TABLE 22. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY TYPE, 2016-2023 ($MILLION)
TABLE 23. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY DEPLOYMENT MODEL, 2016-2023 ($MILLION)
TABLE 24. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY APPLICATION, 2016-2023 ($MILLION)
TABLE 25. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY END USER, 2016-2023 ($MILLION)
TABLE 26. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY COUNTRY, 2016-2023 ($MILLION)
TABLE 27. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY TYPE, 2016-2023 ($MILLION)
TABLE 28. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY DEPLOYMENT MODEL, 2016-2023 ($MILLION)
TABLE 29. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY APPLICATION, 2016-2023 ($MILLION)
TABLE 30. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY END USER, 2016-2023 ($MILLION)
TABLE 31. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY COUNTRY, 2016-2023 ($MILLION)
TABLE 32. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY TYPE, 2016-2023 ($MILLION)
TABLE 33. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY DEPLOYMENT MODEL, 2016-2023 ($MILLION)
TABLE 34. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY APPLICATION, 2016-2023 ($MILLION)
TABLE 35. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY END USER, 2016-2023 ($MILLION)
TABLE 36. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY REGION, 2016-2023 ($MILLION)
TABLE 37. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY TYPE, 2016-2023 ($MILLION)
TABLE 38. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY DEPLOYMENT MODEL, 2016-2023 ($MILLION)
TABLE 39. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY APPLICATION, 2016-2023 ($MILLION)
TABLE 40. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY END USER, 2016-2023 ($MILLION)
TABLE 41. 3D VIRTUALIZATION: COMPANY SNAPSHOT
TABLE 42. 3D VIRTUALIZATION: OPERATING SEGMENTS
TABLE 43. 3D VIRTUALIZATION: PRODUCT PORTFOLIO
TABLE 44. ACT-3D B.V.: COMPANY SNAPSHOT
TABLE 45. ACT-3D B.V.: OPERATING SEGMENTS
TABLE 46. ACT-3D B.V.: PRODUCT PORTFOLIO
TABLE 47. AUTODESK, INC.: COMPANY SNAPSHOT
TABLE 48. AUTODESK, INC.: OPERATING SEGMENTS
TABLE 49. AUTODESK, INC.: PRODUCT PORTFOLIO
TABLE 50. EMBODEE CORP.: COMPANY SNAPSHOT
TABLE 51. EMBODEE CORP.: OPERATING SEGMENTS
TABLE 52. EMBODEE CORP.: PRODUCT PORTFOLIO
TABLE 53. OTOY INC.: COMPANY SNAPSHOT
TABLE 54. OTOY INC.: OPERATING SEGMENTS
TABLE 55. OTOY INC.: PRODUCT PORTFOLIO
TABLE 56. LUXION INC.: COMPANY SNAPSHOT
TABLE 57. LUXION INC.: OPERATING SEGMENTS
TABLE 58. LUXION INC.: PRODUCT PORTFOLIO
TABLE 59. SAP SE: COMPANY SNAPSHOT
TABLE 60. SAP SE: OPERATING SEGMENT
TABLE 61. SAP SE: PRODUCT PORTFOLIO
TABLE 62. SIEMENS AG: COMPANY SNAPSHOT
TABLE 63. SIEMENS AG: OPERATING SEGMENTS
TABLE 64. SIEMENS AG: PRODUCT PORTFOLIO
TABLE 65. SPHERE 3D: COMPANY SNAPSHOT
TABLE 66. SPHERE 3D: OPERATING SEGMENTS
TABLE 67. SPHERE 3D: PRODUCT PORTFOLIO
TABLE 68. WEBMAX TECHNOLOGIES: COMPANY SNAPSHOT
TABLE 69. WEBMAX TECHNOLOGIES: OPERATING SEGMENTS
TABLE 70. WEBMAX TECHNOLOGIES: PRODUCT PORTFOLIO

LIST OF FIGURES

FIGURE 1. MARKET SEGMENTATION: VISUALIZATION & 3D RENDERING SOFTWARE MARKET
FIGURE 2. TOP WINNING STRATEGIES, 2015-2017 (%)
FIGURE 3. TOP WINNING STRATEGIES, 2015-2017
FIGURE 4. TOP INVESTMENT POCKETS
FIGURE 5. HIGH BARGAINING POWER OF SUPPLIERS
FIGURE 6. LOW-TO-MODERATE BARGAINING POWER OF BUYERS
FIGURE 7. LOW THREAT OF SUBSTITUTES
FIGURE 8. HIGH THREAT OF NEW ENTRANTS
FIGURE 9. HIGH COMPETITIVE RIVALRY
FIGURE 10. MARKET PLAYER POSITIONING, 2016
FIGURE 11. DRIVERS, RESTRAINTS, AND OPPORTUNITIES
FIGURE 12. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY TYPE
FIGURE 13. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY DEPLOYMENT MODEL
FIGURE 14. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY APPLICATION
FIGURE 15. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY END USER
FIGURE 16. VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY GEOGRAPHY, MARKET SHARE AND CAGR
FIGURE 17. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 18. U.S. VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 19. CANADA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 20. MEXICO VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 21. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 22. UK VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 23. GERMANY VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 24. FRANCE VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 25. ITALY VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 26. REST OF EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 27. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 28. CHINA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 29. INDIA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 30. JAPAN VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 31. SOUTH-EAST ASIA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 32. REST OF ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 33. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 34. LATIN AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 35. MIDDLE EAST VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 36. AFRICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 37. 3D VIRTUALIZATION: NET SALES, 2014-2016 ($MILLION)
FIGURE 38. 3D VIRTUALIZATION: REVENUE BY PRODUCT, 2016 (%)
FIGURE 39. 3D VIRTUALIZATION: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 40. AUTODESK, INC.: NET SALES, 2014-2016 ($MILLION)
FIGURE 41. AUTODESK, INC.: REVENUE BY PRODUCT, 2016 (%)
FIGURE 42. AUTODESK, INC.: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 43. EMBODEE CORP.: NET SALES, 2014-2016 ($MILLION)
FIGURE 44. EMBODEE CORP.: REVENUE BY PRODUCT, 2016 (%)
FIGURE 45. EMBODEE CORP.: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 46. OTOY INC.: NET SALES, 2014-2016 ($MILLION)
FIGURE 47. OTOY INC.: REVENUE BY PRODUCT, 2016 (%)
FIGURE 48. OTOY INC.: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 49. LUXION INC.: NET SALES, 2014-2016 ($MILLION)
FIGURE 50. SAP SE: NET SALES, 2014-2016 ($MILLION)
FIGURE 51. SAP SE: REVENUE SHARE BY PRODUCT, 2016 (%)
FIGURE 52. SAP SE: REVENUE SHARE BY GEOGRAPHY, 2016 (%)
FIGURE 53. SIEMENS AG: NET SALES, 2014-2016 ($MILLION)
FIGURE 54. SIEMENS AG: REVENUE BY PRODUCT, 2016 (%)
FIGURE 55. SIEMENS AG: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 56. SPHERE 3D: NET SALES, 2014-2016 ($MILLION)
FIGURE 57. SPHERE 3D: REVENUE BY PRODUCT, 2016 (%)
FIGURE 58. SPHERE 3D: REVENUE BY GEOGRAPHY, 2016 (%)

 

The global visualization & 3D rendering software market is expected to reach $2,904 million by 2023, owing to growth in demand for virtual modeling and building design in real-estate and architecture sectors. The global visualization & 3D rendering software market is expected to witness increase in growth rate during the forecast period, owing to rise in need image visualization in media industry. However, lack of imaging infrastructure and uncommon integration visualize modules are expected to hinder the visualization & 3D rendering software market growth.

Visualization & 3D rendering software provide advanced 3D modelling capabilities through lighting and shadows adjustments, icon oriented interfacing, high graphical illustrations. The primary applications in visualization & 3D rendering software are marketing & advertisement, gaming, and videography. Visualization & 3D rendering software has emerged as a top trend across several end users, including construction & real estate, energy & utility, media & entertainment, and others, in the recent years, owing to optimized image processing and modeling.

In 2016, the construction & real estate market in the end user segment was the highest contributor in the global visualization & 3D rendering software market, in terms of revenue, followed by media & entertainment. Furthermore, the healthcare sector is anticipated to witness the highest growth rate, due to increase in need of 3D anatomical models for life science studies and pre-surgical needs.

The marketing & advertisement segment contributed the highest revenue share in 2016; however, the gaming and videography segments are anticipated to witness significant growth in the near future, owing to advancement in media & entertainment industry.

Key market players adopt various strategies, which include new product launch, business expansion, and strategic alliances, to create more awareness about visualization & 3D rendering software, and increase adoption across various industry verticals in the global visualization & 3D rendering software market.

 

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