P
2020
The global OTT market size was valued at $121.61 billion in 2019, and is projected to reach $1,039.03 billion by 2027, growing at a CAGR of 29.4% from ...
Report Code : A01899 | Pages : 500 | Category : ICT & Media
P
2021
The global big data analytics in retail market size was valued at $4,854 million in 2020, and is projected to reach $25,560 million by 2028, registering a CAGR ...
Report Code : A02451 | Pages : 274 | Category : ICT & Media
P
2022
The global game-based learning market was valued at $16.2 billion in 2021, and is projected to reach $79.9 billion by 2031, growing at a CAGR of 17.4% from 2022 to 2031.
Report Code : A03537 | Pages : 352 | Category : ICT & Media
P
2016
Wireless audio devices market are used to transmit and receive various audio signals through wireless technologies, namely, Wi-Fi, Bluetooth, and AirPlay, among others. Wireless headphones, microphones, speakers, sound bars, and audio systems, radio tuners, and others are various types of wireless audio devices available in the market.
Report Code : A00284 | Pages : 148 | Category : ICT & Media
P
2022
The global music distribution services market size was valued at $911.87 million in 2020, and is projected to reach at $1683.08 million by 2030, growing at a CAGR of 6.2% from 2020 to 2030.
Report Code : A08884 | Pages : 219 | Category : ICT & Media
P
2022
The global in-game advertising market was valued at $6.8 billion in 2021, and is projected to reach $17.6 billion by 2030, growing at a CAGR of 11% from 2022 to 2030.
Report Code : A16542 | Pages : 176 | Category : ICT & Media
P
2022
The global subscription-based gaming market was valued at $17.16 billion in 2021, and is projected to reach $55.94 billion by 2031, growing at a CAGR of 12.9% from 2022 to 2031.
Report Code : A16641 | Pages : 270 | Category : ICT & Media
P
2022
The global webtoons market was valued at $3.7 billion in 2021, and is projected to reach $56.1 billion by 2030, growing at a CAGR of 36.8% from 2022 to 2030.
Report Code : A16830 | Pages : 264 | Category : ICT & Media
P
2024
The global family/indoor entertainment centers market was valued at $30.8 billion in 2022, and is projected to reach $108.4 billion by 2033, growing at a CAGR of 12.1% from 2024 to 2033.
Report Code : A04780 | Pages : 267 | Category : ICT & Media
P
2023
The global online video platform market was valued at $7.5 billion in 2022, and is projected to reach $43.2 billion by 2032, growing at a CAGR of 19.5% from 2023 to 2032.
Report Code : A02610 | Pages : 421 | Category : ICT & Media
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