Explore Our Comprehensive Entertainment Products Industry Research Reports
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2021
The fabric toys market size was valued at $10,417.20 million in 2020, and is estimated to reach $14,291.90 million by 2030, registering a CAGR of 3.3% from 2021 to 2030.
Report Code : A14109 | Pages : 279 | Category : Consumer Goods
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2021
The global learning and educational toys market size was valued at $49,973.1 million in 2020, and is projected to reach $81,295.2 million by 2030, registering a CAGR of 5.1% from 2021 to 2030.
Report Code : A14239 | Pages : 340 | Category : Consumer Goods
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2021
The South Asia kids toys market size was valued at $6,661.8 million in 2020, and is projected to reach $10,996.3 million by 2030, registering a CAGR of 5.4% from 2021 to 2030.
Report Code : A14289 | Pages : 175 | Category : Consumer Goods
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2022
The global table top games market was valued at $2.5 billion in 2021, and is projected to reach $4.1 billion by 2031, growing at a CAGR of 5.3% from 2022 to 2031.
Report Code : A14449 | Pages : 300 | Category : Consumer Goods
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2022
The global gaming gadgets market was valued at $52.70 billion in 2021, and is projected to reach $166.96 billion by 2031, growing at a CAGR of 12.7% from 2022 to 2031.
Report Code : A16937 | Pages : 284 | Category : Consumer Goods
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2022
The global action figure toys market was valued at $9 billion in 2021, and is projected to reach $15.3 billion by 2031, growing at a CAGR of 5.3% from 2022 to 2031.
Report Code : A17099 | Pages : 246 | Category : Consumer Goods
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2022
The North America Gaming Gadgets Market is mainly segmented on the basis of gadget type, end use, age group, distribution channel. The North America Gaming Gadgets Market hold the largest revenue share throughout the analysis period.
Report Code : A17670 | Category : Consumer Goods
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2022
Distribution Channel segment is projected to create abundant revenue opportunity till 2031. Leading players in Canada Gaming Gadgets Market are profiled in the report, providing insights on their key strategies, overview and product offerings in the market.
Report Code : A17671 | Category : Consumer Goods
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2022
The Mexico Gaming Gadgets Market is expected to expand at a promising compound annual growth rate (CAGR) between 2022 to 2031. The Mexico Gaming Gadgets Market growth is attributed to various driving factors and revenue opportunities.
Report Code : A17672 | Category : Consumer Goods
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2022
Distribution Channel segment is projected to be the dominating segment during the forecast period. The report offers an elaborate analysis on detailed impacts on the U.S. Gaming Gadgets Market due to the outbreak of COVID-19.
Report Code : A17673 | Category : Consumer Goods
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