Search within Entertainment & Media Technologies

The entertainment & media technologies industry has transformed the ecosystem to answer the challenges associated with increase in digitalized content sector and content industry. Therefore, it is of utmost importance to offer those studies that provide accurate factors, such as drivers, restraints, opportunities, and challenges capable to mold the future of the industry. Our reports include all the parameters mentioned above.

No. of Reports : 135

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On-Board Connectivity Market

On-Board Connectivity Market Report

The on-board connectivity typically refers to connecting the smartphones, tablets, and laptops to the internet services through cellular data, Wi-Fi, or satellite networks on various transportation or travelling modes.

Computational Creativity Market

Computational Creativity Market Report

Computational creativity is the experimentation of finding of innovative ideas and thoughts across different fields such as art, literature, engineering, and others. It is the application of computer technologies to emulate, study, ...

Online Gambling Market

Online Gambling Market Report

Internet is a global communication platform, which enables merchants to offer their services across the digital market space. With the use of internet, online gambling is growing at faster pace. Internet gambling ...

Android Set-Top Box Market

Android Set-Top Box Market Report

A streaming device that can be plugged into the TV to watch streaming services such as Netflix, Amazon Prime, etc which are usually available only on portable devices such as laptops, mobile ...

Webtoons Market

Webtoons Market Report

The global webtoons market was valued at $3.7 billion in 2021, and is projected to reach $56.1 billion by 2030, growing at a CAGR of 36.8% from 2022 to 2030.

Children Entertainment Centers Market

Children Entertainment Centers Market Report

The global children entertainment centers market size was valued at $8.15 billion in 2018, and is projected to reach $15.37 billion by 2026, growing at a CAGR of 8.4% from 2019 to ...

Magnetic card Market

Magnetic card Market Report

A magnetic card is a rectangular card that contains either a magnetic object within the card or a magnetic strip on the outside that contains data. It contains information about an individual ...

Media & Entertainment Storage Market

Media & Entertainment Storage Market Report

The global media & entertainment storage market size was valued at $6,635.7million in 2019, and is projected to reach $17,879.5million by 2027, registering a CAGR of 13.7% from 2020 to 2027. Digital ...

Digital Educational Publishing Market

Digital Educational Publishing Market Report

The global digital educational publishing market was valued at $9.9 billion in 2021, and is projected to reach $41.5 billion by 2031, growing at a CAGR of 15.9% from 2022 to 2031.

Animation Software Market

Animation Software Market Report

Animation software generates animated images by using computer graphics. It consists of customizable characters (which can be dropped and dragged), libraries of animations, automatic lip synching, and pre-defined sets. Autodesk Inc, Adobe Systems Incorporated, and Toon Boom Animation Inc, are some of the key players in the animation software market.

Wireless Audio Devices Market

Wireless Audio Devices Market Report

Wireless audio devices market are used to transmit and receive various audio signals through wireless technologies, namely, Wi-Fi, Bluetooth, and AirPlay, among others. Wireless headphones, microphones, speakers, sound bars, and audio systems, radio tuners, and others are various types of wireless audio devices available in the market.

Online Smartphone and Tablet Games Market

Online Smartphone and Tablet Games Market Report

The global online smartphone and tablet games market size was valued at $30.49 billion in 2019, and is projected to reach $149.93 billion by 2027, growing at a CAGR of 21.8% from ...

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Cloud Advertising Market

Cloud Advertising Market Report

Cloud advertising solution provides building blocks for virtual advertising platforms in online and social media websites for better and effective advertisement of brands and services. In the recent years, with growth in ...

Digital Media Market

Digital Media Market Report




Movie Projectors Market

Movie Projectors Market Report

Movie projectors refer to the technology that displays motion pictures and videos on screen by the use of light and lenses. Movie projectors consist of film transport elements and projection elements. It requires a light source, dowser, imaging lens & aperture plates, and reel systems.

HD Voice Market

HD Voice Market Report

HD voice is technology that is offered via a suite of services that are enabled by Voice over LTE (VoLTE) technology. These services deliver much improved sound quality as compared to a ...

Smartphone Audio Codecs Market

Smartphone Audio Codecs Market Report

Smartphone audio codec is a device or computer program capable of coding or decoding a digital stream of audio. It includes signal routing & mixing channels, microphone & line inputs, amplifier blocks, digital-to-analog (DAC) converters, and analog-to-digital (ADC) converters.

Family-Indoor Entertainment Centers Market

Family-Indoor Entertainment Centers Market Report

The global family/indoor entertainment centers market size was valued at $25.14 billion in 2020, and is projected to reach $69.55 billion by 2030, growing at a CAGR of 10.9% from 2021 to 2030.

Analog Cameras Market

Analog Cameras Market Report

An analog surveillance camera turns the video signal into a format that can be received by a television, video cassette recorder (VCR), or monitor. The camera digitizes the images for processing but gets converted to analog before it can be received by an analog device.

Video On Demand Market

Video On Demand Market Report

Video on demand is defined as a technology used in delivering video content, such as television shows and movies directly to individual customers for immediate viewing, regardless of broadcast schedules. Video on ...

Mobile Gaming Market

Mobile Gaming Market Report

Mobile games are designed for smart devices such as smart phones, feature phones, pocket PCs, and others. The increase in use of smartphone and tablet PCs and rise in demand for wireless ...

Media Content Delivery Networks Market

Media Content Delivery Networks Market Report

A network of servers that are geographically distributed to provide web performance is called content delivery networks(CDN). Each content delivery network is situated on the network edge and is closer to the users instead of the host. C

Live Stream Broadcasting Software Market

Live Stream Broadcasting Software Market Report

Streaming is the strategy for information transmission utilized when somebody watches video on the Internet. It is an approach to convey a video document a smidgen at once, frequently from a remote ...

Gesture Recognition Market

Gesture Recognition Market Report

Gesture recognition is an innovative technology that interprets human motion with the help of a computing device. It involves various methods such as facial recognition, voice, IRIS, eye tracking, leg movement, and ...

Subscription-based Gaming Market

Subscription-based Gaming Market Report

The global subscription-based gaming market was valued at $17.16 billion in 2021, and is projected to reach $55.94 billion by 2031, growing at a CAGR of 12.9% from 2022 to 2031.

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