Explore Our Comprehensive ICT and Media Industry Research Reports
U
2025
Extract, transform, and load (ETL) is a process through which data is extracted from a source and then moved to a central host. The process runs in parallel ...
Report Code : A06820 | Category : ICT & Media
P
2021
The global gaming simulation market size was valued at $4.86 billion in 2020, and is projected to reach $20.76 billion by 2030, growing at a CAGR of 15.2% ...
Report Code : A06821 | Pages : 255 | Category : ICT & Media
P
2020
The U.S. Smart Cities Market size was valued at $193.48 billion in 2019 and is projected to reach $798.56 billion by 2027, growing at a CAGR of 20.3% ...
Report Code : A06842 | Pages : 176 | Category : ICT & Media
U
2025
Air Navigation is a real-time aircraft moving map navigation application for various devices such as mobiles & desktops. It contains free maps of the entire world as well ...
Report Code : A06936 | Category : ICT & Media
U
2025
Data analytics in smart home technology enables controlling all smart devices remotely with an internet of things (IoT) activated system. These connected smart devices in smart homes are ...
Report Code : A06937 | Category : ICT & Media
U
2025
Digital perfume technology is the main application of electronic transfer of fragrance. With digital perfume technology, it is possible to sense, transmit, and receive smell through the internet. ...
Report Code : A06938 | Category : ICT & Media
P
2023
The global enterprise data management market was valued at $79.7 billion in 2021, and is projected to reach $224.5 billion by 2031, growing at a CAGR of 10.8% from 2022 to 2031.
Report Code : A06939 | Pages : 280 | Category : ICT & Media
P
2023
The global extended reality market was valued at $33 billion in 2021, and is projected to reach $446.6 billion by 2031, growing at a CAGR of 30.1% from 2022 to 2031.
Report Code : A06940 | Pages : 400 | Category : ICT & Media
P
2023
The global automated breach and attack simulation market was valued at $305.6 million in 2021, and is projected to reach $5.5 billion by 2031, growing at a CAGR of 33.6% from 2022 to 2031.
Report Code : A06941 | Pages : 426 | Category : ICT & Media
P
2022
The global automatic content recognition market was valued at $2.2 billion in 2021, and is projected to reach $11.4 billion by 2031, growing at a CAGR of 18.2% from 2022 to 2031.
Report Code : A06942 | Pages : 333 | Category : ICT & Media
P
2021
The global call center AI market was valued at $959.80 million in 2020, and is projected to reach $9,949.61 million by 2030, registering a CAGR of 26.3%. Major ...
Report Code : A06943 | Pages : 319 | Category : ICT & Media
U
2025
Data acquisition (DAQ) is the process of measuring an electrical count such as voltage, current, temperature, pressure, or sound with a computer. DAQ system consists of various parts ...
Report Code : A06944 | Category : ICT & Media
U
2025
The game development software market is experiencing a considerable growth, and is expected to growsignificantly in next few years. Game development software helps gaming companies, individual developers, and educational institutions to create, monetize, and distribute games for web, desktop, or mobile.
Report Code : A06951 | Category : ICT & Media
U
2025
Middleware is a software that provides services to software applications that cannot be obtained from operating systems. Middleware manages interaction between disparate applications across heterogeneous computing platforms. Middleware ...
Report Code : A06952 | Category : ICT & Media
U
2025
Hyper personalization market Overview The report offers a complete evaluation of the global Hyper personalization market by providing a comprehensive analysis of key segments, regional analysis, country level analysis, key market trends, drivers,
Report Code : A06953 | Category : ICT & Media
P
2023
The global multi-access edge computing market was valued at $2.8 billion in 2022, and is projected to reach $102 billion by 2032, growing at a CAGR of 43.6% from 2023 to 2032.
Report Code : A06954 | Pages : 312 | Category : ICT & Media
P
2021
The global platform as a service market size was valued at $44 billion in 2020, and is projected to reach $319 billion by 2030, registering a CAGR of ...
Report Code : A06955 | Pages : 326 | Category : ICT & Media
P
2023
The global procurement analytics market was valued at $3.3 billion in 2021, and is projected to reach $32.3 billion by 2031, growing at a CAGR of 25.8% from 2021 to 2031.
Report Code : A06956 | Pages : 344 | Category : ICT & Media
U
2025
Remote Infrastructure Management enables the organization to reduce the IT expenditure and gain flexible and faster service. Remote Infrastructure Management is a process of monitoring and managing IT infrastructure from a remote location with the ability to perform remedial actions in case of any hardware fails.
Report Code : A06957 | Category : ICT & Media
U
2025
Internet of Things (IoT) middleware is software that serves as an interface between components of the IoT, making communication possible among elements that would not otherwise be capable ...
Report Code : A06958 | Category : ICT & Media
U
2025
Microscope software refers to the combined integrated solution for microscope, digital camera, and accessories which is used to capture, process, measure, analyze, and share images & data obtained ...
Report Code : A06959 | Category : ICT & Media
U
2025
Multi-experience development platforms (MXDPs) allows enterprises to scale their applications across a range of devices and platforms that allows end users to interact with various touchpoints. These platforms ...
Report Code : A06960 | Category : ICT & Media
U
2025
An optical network hardware connects computers (or any other device which can generate or store data in electronic form) using optical fibers. Optical fibers are essentially very ...
Report Code : A06961 | Category : ICT & Media
U
2025
Software-as-a-service (SaaS) is a method of software delivery that allows data to be accessed from any device with an internet connection and a web browser. In this web-based ...
Report Code : A06963 | Category : ICT & Media
U
2025
A virtual evolved packet core (vEPC) is a framework for mobile networks' voice and data processing and switching that is implemented by network functions virtualization (NFV), which virtualizes ...
Report Code : A06964 | Category : ICT & Media
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